Okay, imagine playing Metal Gear Solid.

Now take away the radar.

“Ah, they did for that Metal Gear Solid 3!” <- Reader's voice.

Yes, but then take away all your gadgets for tracking the position of guards.

And then make the guards invisible.

And then play it blindfolded.

That’s what these sections of Fahrenheit are like. Apart from the blindfolded bit. To be perfectly honest, I don’t think it makes any difference whether I keep my eyes closed or open, it’s all utterly random.

So, all I’ve done today is moan about this game. And yet I’ve been playing it most of the day and I’m still going. Why? Because I want to know what happens. And when it’s good – Tyler visiting the bank, say – it’s very, very good indeed.

I can’t help but feel that the whole “the story is under your control” thing is bollocks, mind. Apart from a few choices that probably don’t make much difference – such as which character to send to the bank – it all seems very, very linear.