Archive for July, 2007

Pinball FX (360)

You know, I wish I knew what I was doing on these tables. I’ve been playing Agent and I have no idea where to hit to, say, meet the informant and my score at the end of each game seems completely random.

There are too many flashing lights – it needs to make it clearer what’s going on.

Joust (360)

I’m so rubbish at this. Didn’t even get half of my own best score – and that score’s rubbish, anyway.

Still, it’s good fun, which is what matters.

Super Stardust HD (PS3)

Geometry Wars meets Asteroids, basically. It’s all very well done, but games take too long to ramp up. That’s a failing of many shooters, the mighty Geometry Wars included, and it’s not a deal breaker, but it’s a shame. Best score is just a touch over three million right now. I need to be getting over ten million to be considered even half decent.

Flatout Ultimate Carnage (360)

I’m doing quite well now. I got a silver in the next Derby cup and have got golds in a couple of events. The fun doesn’t seem to be wearing off yet.

Rush’n Attack (360)

Didn’t get off level two, didn’t beat my high score, but I didn’t do too badly, either. After a decent game, though, my timing went and I couldn’t even get to the trucks on the first level, so had to turn off.

Annoyingly, I’m still the only person on my Friends List with this game. Why? It’s great. Possibly even Top Ten of All Time great.