I do wish Marvel Vs. Capcom 2′s Easy difficulty setting was a bit, you know, easier. It’s still great fun to play for ten minutes here and there, but it’s not the type of game I’m going to be sitting down to play for extended sessions. In the old days I would have, but in the last decade or so it’s gone from a main meal to a snack, so I won’t be getting the practice I used to. A difficulty setting where I could win more than one fight would be lovely – and I don’t even win the first fight most of the time.
I would blame the controller, but I don’t think that’s the real issue. I think I’m just older, out of practice and generally just worse at the game than I used to be. I’ve never been great at fighting games, but as I’ve pushed into my mid-thirties I’ve definitely seen a reduction in my reaction times in games like this. I’m a long, long way from only being able to play turn-based games, but I’ve not got the lightning fast thumbs I had in my youth.
Marvel Vs. Capcom 2 is one of those games that I remember very fondly from my Dreamcast games. (I’ve even got the strategy guide stuffed away in a cardboard box somewhere.) After all, who couldn’t love a game where you can have Ryu, Wolverine and Jill Valentine facing off against Dr Doom, Venom and Mega