InvertY.com » pix’n love rush http://inverty.com A Gaming Diary Mon, 11 Oct 2010 15:35:59 +0000 en hourly 1 http://wordpress.org/?v=3.0.1 Pix’n Love Rush (iPhone) http://inverty.com/2010/09/20/pixn-love-rush-iphone-3/ http://inverty.com/2010/09/20/pixn-love-rush-iphone-3/#comments Mon, 20 Sep 2010 10:36:14 +0000 That Rev Chap http://inverty.com/?p=7095 I barely touched any iPhone games over the weekend. One game of Tetris, a level of Zombie Infection, a single go of Monster Rush. I suppose I should have taken screenshots, but I didn’t, so I’m not going to bother blogging about them.

(Expect a comparison between the iPhone and PSP Minis versions of Tetris at some point, though.)

I did, however, take a screenshot of Pix’n Love Rush, so here it is:

Pix'n Love Rush

It glows nicely.

The lovely thing about Game Center is that it’s sending me back to great games I’ve neglected. Shame that this game won’t upload your score to Game Center unless you score over a million points. I want to compare my scores with my friends, dammit!

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Pix’n Love Rush (iPhone) http://inverty.com/2010/06/21/pixn-love-rush-iphone-2/ http://inverty.com/2010/06/21/pixn-love-rush-iphone-2/#comments Mon, 21 Jun 2010 10:12:56 +0000 That Rev Chap http://inverty.com/?p=6434 Pix'n Love Rush

Yes, it looks so nice it makes me want to jump up and down and point at it with much glee.

This really is lovely. Two things spoiling it a little, though.

1) The “needing 1,000,000 points to get on OpenFeint” thing. Still don’t like that.

2) Some of the levels seem to be pretty much impossible to do perfectly. (Or maybe actually impossible.) On the one hand, this adds a nice level of quick decision making to the game, on the other hand it’s a bit, well, shit.

Minor points, though, very minor. Absolutely great game otherwise.

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Pix’n Love Rush (iPhone) http://inverty.com/2010/06/17/pixn-love-rush-iphone/ http://inverty.com/2010/06/17/pixn-love-rush-iphone/#comments Thu, 17 Jun 2010 09:35:42 +0000 That Rev Chap http://inverty.com/?p=6396 Well, isn’t this just darling.

I’m not quite sure what I mean by that, but my brain made me write it.

I’ve not been sleeping very well lately.

Pollen, you know.

Pix’n Love Rush, though, lovely game.

You’re a little chap, as you often are in games, and you have to jump around collecting coins and shooting bats. The levels are short and random and it speeds up as you go along and it looks brilliant and it’s immensely fun to play and, oh, I love it.

Pix'n Love Rush

This is the 2x multiplier skin. Different multipliers give you different looks.

Some people are complaining about problems with the controls, but I have very adaptable thumbs and haven’t had a problem. They work fine for me.

My only really beef is with the way high scores work with OpenFeint. The developers have set it so you can only get on the leaderboard if you get a score of over a million points. My current best in the 5-minute mode is slightly more than 500,000. (There’s also an endless mode I’ve not tried yet.) As such, I can’t compare my scores with my friends.

I can see where the developers are coming from, wanting the scoreboards to be a real Hall of Fame, but I think it’s the wrong decision. I’d much rather be able to see my friends’ scores than work towards getting some bragging rights. Still, there’s a local high score table, so it doesn’t spoil the game, just takes some of the shine off.

I also like some of the achievements, especially one I got called Lucky. I wasn’t sure why it popped up, so I looked at the description, which says that I was very lucky but I’ll never know why. I may not have laughed out loud, but I definitely smirked.

So, a wholehearted recommendation here to anyone who doesn’t have trouble making their thumbs remember positions on the screen. Oh – and hold off if you’re an iPhone 3G owner. At the time of writing the game won’t start on those handsets, but a fix is coming.

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