Comments on: Fahrenheit http://inverty.com/2005/09/24/fahrenheit/ A Gaming Diary Fri, 20 May 2011 16:09:47 +0000 hourly 1 http://wordpress.org/?v=3.0.1 By: Zo http://inverty.com/2005/09/24/fahrenheit/comment-page-1/#comment-14 Zo Sun, 02 Oct 2005 22:54:00 +0000 http://inverty.com/?p=5#comment-14 Hi. this is Mary, not Zo, just so you know. There are a lot of right/left triggery bits. I'm not very good at button bashing but I've discovered some techniques that help with this. Firstly, when using index fingers to pull triggers, bring the controller up to your mouth and rest your top lip on the controller, this helps you forget the pain somehow and you can bite on the controller if the pain becomes too much. Secondly, when playing sitting up, rest the controller so that it's flat and use your thumbs to push the triggers. Experiment with using different fingers when you become tired. During the breathing bit, the cursor always moves to the left so wait until it does before using both triggers to keep it even. This game sure makes you wish that Xbox triggers weren't analogue. Particually when you have to balance at the end. This game is weird, and as such you must play differently. It's rubbish in the conventional sense of the word but somehow keeps drawing you in. I hate it and love it at the same time. I love the QTEs but they distract hugely from what's actually happening on screen. Hi. this is Mary, not Zo, just so you know. There are a lot of right/left triggery bits. I’m not very good at button bashing but I’ve discovered some techniques that help with this. Firstly, when using index fingers to pull triggers, bring the controller up to your mouth and rest your top lip on the controller, this helps you forget the pain somehow and you can bite on the controller if the pain becomes too much. Secondly, when playing sitting up, rest the controller so that it’s flat and use your thumbs to push the triggers. Experiment with using different fingers when you become tired. During the breathing bit, the cursor always moves to the left so wait until it does before using both triggers to keep it even. This game sure makes you wish that Xbox triggers weren’t analogue. Particually when you have to balance at the end. This game is weird, and as such you must play differently. It’s rubbish in the conventional sense of the word but somehow keeps drawing you in. I hate it and love it at the same time. I love the QTEs but they distract hugely from what’s actually happening on screen.

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