Essentially, this is the same as its predecessor, based on an hour or so of play. It’s a great idea, but there’s too much text to wade through before you get to the meat of the game and it’s too hard for my poor, tiny brain.

The only real change I noticed is in the graphics, which are cel-shaded and, optionally, in 3D. The 3D thing works fairly well, but it cuts in half the amount of screen space and makes you hunch over the PSP looking through a weird card contraption. It’s not really worth the effort.

Which probably sums up my thoughts on the whole thing, right now. If I could just get my head round the sneaking and – most especially – STOP CHOOSING MOVE INSTEAD OF USE WHEN TRYING TO SHOOT PEOPLE, then I might get somewhere.