Well, that didn’t take long. I thought I’d be able to resist buying the expansions for a good long while, as the core deck is quite good enough to stand up to repeated play, but I caved in yesterday afternoon.

Dungeon Solitaire

Things are getting complicated here.

Each expansion costs 59p and adds seven cards to the deck. That may not sound like much, but it’s enough to add spice and variety to the game. Things like the dragon slayer sword add more tactical interest to the game, though obviously the main determinant of success remains the luck of the draw. As I keep saying – this is very much a solitaire game. Just a bloody good one.

I may even be overstating the amount of luck in the game. I’m definitely winning more games than I was when I first started. So much so that I’m now starting to consider my score when playing. You see, during the game you earn gold and your total gold at the end of the game is your score. There are worldwide and local leaderboards, as well as achievements for getting big scores. (The first achievement is for getting a score of 50,000 – my best at the moment is 28,000.) You can really improve your score by using treasure cards to make monsters stronger, but worth more gold. It’s a very risky strategy and I’ve always come a cropper when trying to maximise my score, but I’d really like to at least hit the top spot on the local leaderboard sometime.

(There’s a also a free expansion, by the way. Enter the code 033-084-049 in the game before the 30th of April and you’ll get some nice extra cards for free.)