InvertY.com » dotopop http://inverty.com A Gaming Diary Mon, 11 Oct 2010 15:35:59 +0000 en hourly 1 http://wordpress.org/?v=3.0.1 Dotopop (iPhone) http://inverty.com/2009/07/20/dotopop-iphone-2/ http://inverty.com/2009/07/20/dotopop-iphone-2/#comments Mon, 20 Jul 2009 08:26:00 +0000 That Rev Chap http://inverty.com/?p=2481 Hardly worth blogging about this one, quite frankly, but rules are rules.


I got past the level I was stuck on, did a few more, stopped playing. I really should consider only blogging about games I play for more than fifteen minutes, or something.

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Dotopop (iPhone) http://inverty.com/2009/07/17/dotopop-iphone/ http://inverty.com/2009/07/17/dotopop-iphone/#comments Fri, 17 Jul 2009 12:06:00 +0000 That Rev Chap http://inverty.com/?p=2472 Annoying, maddening, frustrating – not Dotopop itself, but not being able to remember the name of the Flash game it’s been cloned from. One a bit like Every Extend Extra, but without a ship. You tap to create an explosion, if any of the floating dots touch that explosion they pop, causing new explosions.


The aim on each level is to create chain reactions to get the required number of pops. Simple enough, but hard to put down – at least until level forty-two, where I’d have had to have waited an inhuman number of hours for the dots to line up so I could complete the level.

It might only last you ten minutes, but it’s free. Nothing to lose, eh?

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