InvertY.com » half-minute hero http://inverty.com A Gaming Diary Mon, 11 Oct 2010 15:35:59 +0000 en hourly 1 http://wordpress.org/?v=3.0.1 Half-Minute Hero (PSP) http://inverty.com/2010/03/05/half-minute-hero-psp/ http://inverty.com/2010/03/05/half-minute-hero-psp/#comments Fri, 05 Mar 2010 10:05:22 +0000 That Rev Chap http://inverty.com/?p=5830 So far, no surprises. The demo of the game gives a very good idea of what the main game mode is like and I’m yet to try any of the other gameplay types. It’s a very good little game, with the no load times from UMD and the Start button skips all dialogue, making replaying levels much less painful.

I’ve played six levels now, but have done most of those multiple times, trying for better times, to open up different paths and to get some obscure ratings. For example, there might be a “Lonely” rating for a level, which you’ll get if win the level without recruiting a certain character on the map. The names give hints for how to gain the rating, but some look very difficult – can I really complete a map without any food? Do healing herbs count?

Very nice indeed, though whether it’ll keep me occupied to the end of the game remains to be seen.

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Half-Minute Hero Demo (PSP) http://inverty.com/2010/03/01/half-minute-hero-demo-psp/ http://inverty.com/2010/03/01/half-minute-hero-demo-psp/#comments Mon, 01 Mar 2010 10:52:08 +0000 That Rev Chap http://inverty.com/?p=5768 It looks like an old 16-bit RPG, but the twist is that the world is going to end in thirty seconds.

You run around as the clock counts down, getting into random fights and trying to level up enough to beat the boss before the clock hits zero. Sometimes you can get the Time Goddess to set time back, but that costs more and money each time you use it, so time and money management are absolutely key.

The first level in the demo is easy enough, but the second level took me a good long time to beat, trying to figure out the best order to do things and how to get enough cash to give me the time I needed.

It’s very good indeed, feeling absolutely fresh despite its looks, and I’d have downloaded the full version from the PSN Store over the weekend if it hadn’t cost £7 more than a UMD copy from Amazon – which, of course, I can trade in once I’ve completed the game.

Hopefully it’ll arrive this week – I’m dying to get stuck in.

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