InvertY.com » hills and rivers remain http://inverty.com A Gaming Diary Mon, 11 Oct 2010 15:35:59 +0000 en hourly 1 http://wordpress.org/?v=3.0.1 Hills and Rivers Remain (iPhone) http://inverty.com/2009/12/03/hills-and-rivers-remain-iphone-3/ http://inverty.com/2009/12/03/hills-and-rivers-remain-iphone-3/#comments Thu, 03 Dec 2009 09:47:00 +0000 That Rev Chap http://inverty.com/?p=3042 Just one story level last night, but it was a pretty epic one. I wasn’t in any danger, really, but the enemy forces made sure I had to pay attention to them and couldn’t just wander through the map doing whatever I wanted.


I’d really recommend downloading the Lite version, having a go at the story level and then getting stuck in trying to get medals on the Free Play missions. It’s an excellent game once you get into it. Shame it doesn’t give a better first impression.

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Hills and Rivers Remain (iPhone) http://inverty.com/2009/12/02/hills-and-rivers-remain-iphone-2/ http://inverty.com/2009/12/02/hills-and-rivers-remain-iphone-2/#comments Wed, 02 Dec 2009 08:56:00 +0000 That Rev Chap http://inverty.com/?p=3039 Didn’t play much last night, because I went out to the cinema to see Paranormal Activity. It scared me witless at the time – I believe I may even have screamed a couple of times and I never, ever do that – but luckily for me the fear faded with the adrenaline. My wife’s still freaked out, though, so I’m trying my best to look after her by emphasising the normality of things and how there aren’t really any nasty things that go bump in the night. (Except the cat, obviously.)


Still, I’ve advanced some way in the story of Hills and Rivers Remain and have tested out Free Play mode a bit more. I think to get fun out of it I’ll have to work out the best settings – on Normal with one enemy you can simply put your headquarters next to theirs and wipe them out before the game even really starts.

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Hills and Rivers Remain (iPhone) http://inverty.com/2009/12/01/hills-and-rivers-remain-iphone/ http://inverty.com/2009/12/01/hills-and-rivers-remain-iphone/#comments Tue, 01 Dec 2009 12:33:00 +0000 That Rev Chap http://inverty.com/?p=3038 Having given up on the Lite version (for now), I started on the full game. Jumped into story mode and my heart sank a bit when I saw that the first map is the same map that’s included in the Lite version of the game. Still, I won it easily and then moved on to chapter two, which – gasp! – features a whole new map. Ooh. It’s sandy.


I won that one without any hint of a problem, too. I hope story mode gets difficult enough to be fun before it’s over.

(Slight confusion: In the story you play the red guys, whereas I’ve been playing as the green guys in Free Play mode in the Lite. It’s made for some interesting “WTF?” moments.)

I also had a quick look at Free Play mode. As expected, it’s more of a Skirmish mode than the mission-based Free Play mode of the Lite version. You choose a map and then configure the number of sides, items, difficulty, etc. There are medals to earn, but they seem a bit pointless when you can set the options to give yourself an advantage. Hopefully some of the later maps will have medals for winning a game under certain option set-ups.

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Hills and Rivers Remain Lite (iPhone) http://inverty.com/2009/12/01/hills-and-rivers-remain-lite-iphone-5/ http://inverty.com/2009/12/01/hills-and-rivers-remain-lite-iphone-5/#comments Tue, 01 Dec 2009 12:26:00 +0000 That Rev Chap http://inverty.com/?p=3037 Grrr. Yes, that’s right, I said “grrr”. I say it because the level on Hills & Rivers Remain Lite that I’m currently on appears to be impossible. It’s this one:


I’ve realised what the main problem is – the enemy is just far stronger than me. No matter what the stats say when I choose sides, I need overwhelming forces to capture enemy bases. A small numbers advantage just isn’t enough. This makes things very, very difficult. So difficult that I think I’ve given up on it for now. I’ll come back later, I’m sure.

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Hills and Rivers Remain Lite (iPhone) http://inverty.com/2009/12/01/hills-and-rivers-remain-lite-iphone-4/ http://inverty.com/2009/12/01/hills-and-rivers-remain-lite-iphone-4/#comments Tue, 01 Dec 2009 09:14:00 +0000 That Rev Chap http://inverty.com/?p=3034 I’ve got to level twelve now, I think, in Free Play mode. It’s the first of the five star difficulty levels and I’m having a hard time completing it. There aren’t any special conditions, it’s just about killing the enemy, but even when I seem to be doing well, somehow my opponent manages to turn the tide against me. I’m really not sure how; I don’t think he has any more power ups than me or anything.


It’s all very interesting and I hope I can work out what I’m doing wrong – or what he’s doing right. More likely, though, I’ll eventually just win without being sure why or I’ll give up and move on to the full game.

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Hills and Rivers Remain Lite (iPhone) http://inverty.com/2009/11/30/hills-and-rivers-remain-lite-iphone-3/ http://inverty.com/2009/11/30/hills-and-rivers-remain-lite-iphone-3/#comments Mon, 30 Nov 2009 09:23:00 +0000 That Rev Chap http://inverty.com/?p=3032 I’ve put hours into this now. Hours. It’s probably one of my most-played iPhone games and I’ve not even got the full version yet. I spent a long, long time trying to get a medal on the fifth Free Play mission, which requires you to capture every base within thirty turns. Winning the game wasn’t hard, but doing it within thirty turns – and making sure I’d captured all the neutral bases before finishing off the enemy – was very tough. I kept finishing in thirty-two or thirty-three turns, but couldn’t get it down any further.


Until, somehow, I managed it twenty-three turns. I think I shouted out in my victory and may have punched the air. I seem to remember having to explain to the wife why I’d startled here.

The most important thing to do when you need speed is to make sure you’re constantly moving troops around. On a time limit you can’t afford to keep troops in reserve behind your front lines, no matter how tempting it is to leave some defenders just in case the enemy breaks through. Also, if you know you’re going to lose a base to the enemy, you’re better off retreating before they arrive, so you’ve got more men available for a counter attack. And you really have to make good use of the power ups that you’ve been given and not leave them in reserve until it’s too late.

It’s brilliant game and I’m definitely going to get the full version. I’ve been planning on finishing off all there is to do in the Lite before buying it, but I’m not sure that’s wise. It seems sensible on the surface, but the Lite version is getting very hard indeed now and I really don’t want to find the full game a pushover when I get to it. It might be better to have both and swap between the two. (The Lite version features content not in the full version, by the way. I think the Free Play mode in the full version may be closer to a Skirmish mode than the mission-based structure of the Lite, but I’m not sure.)

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Hills and Rivers Remain Lite (iPhone) http://inverty.com/2009/11/27/hills-and-rivers-remain-lite-iphone-2/ http://inverty.com/2009/11/27/hills-and-rivers-remain-lite-iphone-2/#comments Fri, 27 Nov 2009 12:25:00 +0000 That Rev Chap http://inverty.com/?p=3028 I was a bit sniffy about this yesterday and didn’t intend to take a second look, but something drew me back and I’ve ended up playing it for ages. As well as the story level I played yesterday, there are a good selection of Skirmish type levels included in the Lite version, albeit all on the same map. (At least, they’ve all been on the same map so far.)


It’s an odd game in that it moves slowly but forces you to move very quickly, constantly changing your headquarters so troops are generated where you need them most. I think I may have already played this for longer than I’ve played Galcon, mainly due to each battle lasting fifteen minutes or so, rather than thirty seconds.

At this rate I might even have to buy the full version.

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Hills and Rivers Remain Lite (iPhone) http://inverty.com/2009/11/26/hills-and-rivers-remain-lite-iphone/ http://inverty.com/2009/11/26/hills-and-rivers-remain-lite-iphone/#comments Thu, 26 Nov 2009 08:59:00 +0000 That Rev Chap http://inverty.com/?p=3025
Love the name of the game, am slightly unconvinced by the gameplay, which seems to be a slightly slower and more structured version of Galcon, all done up with the typical Square-Enix polish. Though the main character is called Alan and the big enemy appears to be called Herbet, which makes the whole thing seem a bit less epic than usual.

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