InvertY.com » squareball http://inverty.com A Gaming Diary Mon, 11 Oct 2010 15:35:59 +0000 en hourly 1 http://wordpress.org/?v=3.0.1 Squareball (iPhone) http://inverty.com/2009/10/09/squareball-iphone-6/ http://inverty.com/2009/10/09/squareball-iphone-6/#comments Fri, 09 Oct 2009 07:57:00 +0000 That Rev Chap http://inverty.com/?p=2874 Squareball got an update!

Look at the menu:


You can now change the skill level from Pro to Amateur. (Amateur is much slower, Pro is the same old speed.)

I, of course, am having none of it and am still attempting to complete level nine at the same old difficulty. I’m getting better, but I’m not there yet.

If more people enjoy the game now there’s an easy difficulty level, that’s a good thing, but I reckon the game’s utterly fantastic as it is.

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Squareball (iPhone) http://inverty.com/2009/10/02/squareball-iphone-5/ http://inverty.com/2009/10/02/squareball-iphone-5/#comments Fri, 02 Oct 2009 10:02:00 +0000 That Rev Chap http://inverty.com/?p=2841 Take that! Ha!

Level eight, The Lava Temple, seemed impossible at first.

No, really – I honestly thought I’d never get through it.


Somehow, though, I did. I’m still not quite sure how.

Level nine, though, maybe this will be the one to finally break me…

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Squareball (iPhone) http://inverty.com/2009/10/01/squareball-iphone-4/ http://inverty.com/2009/10/01/squareball-iphone-4/#comments Thu, 01 Oct 2009 12:06:00 +0000 That Rev Chap http://inverty.com/?p=2835 Level six completed!

Yes!

Now on to level seven, which is proving to be a bit of git.


Just like all the other levels, then.

Look, just buy this game, okay? It’s really, really great, as long as you don’t mind a challenge and repeating levels over and over until you crack them. Which, let’s face it, is probably most gamers these days. Bah.

I love you, Squareball, even if nobody else does.

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Squareball (iPhone) http://inverty.com/2009/09/24/squareball-iphone-3/ http://inverty.com/2009/09/24/squareball-iphone-3/#comments Thu, 24 Sep 2009 12:54:00 +0000 That Rev Chap http://inverty.com/?p=2810 It’s amazing how many games you can fit into a lunchtime when they’re all bite-sized treats like Squareball and the millions of others I got through after eating my sandwich. Not that all of them were treats, but I’m coming to that.

Anyway, I finished level three of Squareball on my last life.


And then finished level four without losing a single life. I rock.


Level five, though, is proving somewhat tricky.


No, I appreciate that doesn’t look hard, but it’s about the only place I felt safe enough to take a screenshot.

By the way, I solved my sound problem. It seems the game uses your ringer volume if the music is turned off, so I just turned the music on and turned the game sound down. Simple…

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Squareball (iPhone) http://inverty.com/2009/09/24/squareball-iphone-2/ http://inverty.com/2009/09/24/squareball-iphone-2/#comments Thu, 24 Sep 2009 08:15:00 +0000 That Rev Chap http://inverty.com/?p=2806 I completed level one! Hooray!

And level two! Hooray!

And I’ve almost completed level three many times, but just can’t quite do it.


This game is hard. But it’s good hard. It makes you make a determined face like a Muppet and fills you with the desire to beat it into the ground.

One odd thing, though. I was quite happily playing it with the sound off, like I do all my games, when it suddenly started beeping at me. All of a sudden the sound effects decided to use to the ringer volume, not the game volume. Deeply strange. Was still happening after I quit out and came back in. I guess the iPhone might need a reboot, or something.

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Squareball (iPhone) http://inverty.com/2009/09/23/squareball-iphone/ http://inverty.com/2009/09/23/squareball-iphone/#comments Wed, 23 Sep 2009 09:12:00 +0000 That Rev Chap http://inverty.com/?p=2801 I don’t know why this game is so hard. It shouldn’t be. It’s not unfair or complicated or anything.

The ball bounces up and down in the middle of the screen and you swipe the level to scroll it. You pick up coloured blocks and try to avoid bouncing off the top and bottom of the screen.


It’s very clever idea and it’s implemented very well. I just don’t know why I can’t get off level one. It’s baffling, but I keep trying.

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