InvertY.com » the incident http://inverty.com A Gaming Diary Mon, 11 Oct 2010 15:35:59 +0000 en hourly 1 http://wordpress.org/?v=3.0.1 The Incident (iPhone) http://inverty.com/2010/08/13/the-incident-iphone-2/ http://inverty.com/2010/08/13/the-incident-iphone-2/#comments Fri, 13 Aug 2010 10:32:05 +0000 That Rev Chap http://inverty.com/?p=6871 Up to level four now and it’s got properly good after the easy opening chapters. Level three was a very welcome step up from level two, but level four seems just right to me at the moment. Hugely enjoyable – just a shame it took so long for me to get there.

The Incident

That reminds me, I have Carcassonne turns to play.

Of course, difficulty curves are tricksy things. I’ve seen people online complaining that the first two levels are fun, but that it gets too frustrating after that. Poor developers can’t win.

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The Incident (iPhone) http://inverty.com/2010/08/11/the-incident-iphone/ http://inverty.com/2010/08/11/the-incident-iphone/#comments Wed, 11 Aug 2010 11:45:33 +0000 That Rev Chap http://inverty.com/?p=6849 I’d have thought that the best thing to do when random objects were falling from the sky would be to remain indoors, but no, in this game you have to move left and right and jump so that you stay on top of an ever-growing pile of rubbish.

The Incident

The flags there are a checkpoint.

The controls (tilt to move, tap to jump) work well, it looks lovely, but it’s really, really fucking dull for the first hour or so. I just played and played, my stock of lives growing, until I finally reached a point where I was losing more lives than I was gaining. It was worth the effort, because it’s a decent little game, but it’s not a good start.

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