InvertY.com » viva pinata http://inverty.com A Gaming Diary Mon, 11 Oct 2010 15:35:59 +0000 en hourly 1 http://wordpress.org/?v=3.0.1 Viva Pinata: Trouble In Paradise (360) http://inverty.com/2008/09/14/viva-pinata-trouble-in-paradise-360-4/ http://inverty.com/2008/09/14/viva-pinata-trouble-in-paradise-360-4/#comments Sun, 14 Sep 2008 18:35:00 +0000 That Rev Chap http://inverty.com/?p=1847 I stand by my first impressions. It’s good some more good stuff, but it’s also got more bad stuff. By reckoning the extra bad stuff wins out and the game is a fair bit less fun than the original as a result. It’s a big disappointment, really. My wife is addicted all over again, but feels the same way. The whole thing’s just taken a wrong turn. If anything, it needed to be less challenging, not more so.

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Viva Pinata: Trouble In Paradise (360) http://inverty.com/2008/09/09/viva-pinata-trouble-in-paradise-360-3/ http://inverty.com/2008/09/09/viva-pinata-trouble-in-paradise-360-3/#comments Tue, 09 Sep 2008 08:11:00 +0000 That Rev Chap http://inverty.com/?p=1841 Hooray, I finally unlocked the Pinata Decoy last night. Now Pester won’t be so much of a problem. I wish he wouldn’t come round every single game day, though. It’s a bit much.

I spent a while farming snap dragons last night to build up a reserve of cash, so I can afford to buy all the Decoys that I’m going to need.

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Viva Pinata: Trouble In Paradise (360) http://inverty.com/2008/09/05/viva-pinata-trouble-in-paradise-360-2/ http://inverty.com/2008/09/05/viva-pinata-trouble-in-paradise-360-2/#comments Fri, 05 Sep 2008 23:45:00 +0000 That Rev Chap http://inverty.com/?p=1833 What was intended to be a quick go turned into a five and a half hour session. So, yes, it’s just as addictive as the first.

However, Professor Pester seems to come around every five minutes. I got a load of pinatas from cards and he killed them all. Which is especially nice as the game is refusing to let me scan the cards in again. So they’re gone forever.

Sigh. Why are so many games ruined by one stupid decision? Ruined may be a strong word, but I was getting more and more annoyed as pinata after pinata died until I just had to stop playing.

And looking at the web, it seems that there may not even be an item that stops him coming into your garden any more, meaning you’re going to have to put up with him forever, buying decoy after decoy. (Not that I can even buy a decoy yet, I’ve just seen my wife buy them. She’s much at a higher level than I am.)

It’s no fun having your favourite pinata killed like that, no fun at all.

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Viva Pinata: Pocket Paradise (DS) http://inverty.com/2008/09/05/viva-pinata-pocket-paradise-ds/ http://inverty.com/2008/09/05/viva-pinata-pocket-paradise-ds/#comments Fri, 05 Sep 2008 09:20:00 +0000 That Rev Chap http://inverty.com/?p=1831 Just did the tutorial missions last night. Interface seems nice. That’s about all I can say right now. The wife seems to like it an awful lot.

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Viva Pinata: Trouble In Paradise (360) http://inverty.com/2008/09/05/viva-pinata-trouble-in-paradise-360/ http://inverty.com/2008/09/05/viva-pinata-trouble-in-paradise-360/#comments Fri, 05 Sep 2008 09:19:00 +0000 That Rev Chap http://inverty.com/?p=1830 Or Viva Pinata: The Director’s Cut, as it probably should be known. It’s the same as the first, just more so. Which, when a game is as good as Viva Pinata, isn’t much of a problem. Incredibly, the card reading stuff actually seems to work – though it’s very fiddly. I very much enjoyed my limited time spent with it yesterday.

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Viva Pinata (360) http://inverty.com/2007/02/05/viva-pinata-360/ http://inverty.com/2007/02/05/viva-pinata-360/#comments Mon, 05 Feb 2007 15:54:00 +0000 That Rev Chap http://inverty.com/?p=967 I’ve just found out about wild cards.

Given that I’ve never seen one they must be really rare, because my wife and I have played the game an awful lot.

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