InvertY.com » zombies and me http://inverty.com A Gaming Diary Mon, 11 Oct 2010 15:35:59 +0000 en hourly 1 http://wordpress.org/?v=3.0.1 Zombies & Me (iPhone) http://inverty.com/2009/08/03/zombies-me-iphone-3/ http://inverty.com/2009/08/03/zombies-me-iphone-3/#comments Mon, 03 Aug 2009 08:12:00 +0000 That Rev Chap http://inverty.com/?p=2579 What can I say?


It’s a simple little game I’ve written about several times before. I could mention that the fact I keep playing it means it must genuinely have something going for it, I suppose. That’s the thing about this blog, I think it says more about a game’s real qualities than if I simply made it a review site. I’d review games and base my rating on how much I thought I’d play them – and I’d invariably be completely wrong. This way, you can see some games come up again and again, while other games I loved for a day disappear off into obscurity.

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Zombies & Me (iPhone) http://inverty.com/2009/07/31/zombies-me-iphone-2/ http://inverty.com/2009/07/31/zombies-me-iphone-2/#comments Fri, 31 Jul 2009 08:53:00 +0000 That Rev Chap http://inverty.com/?p=2574 Yesterday, I said that Minigore was the Zombies & Me of twin-stick shooters, by which I meant that it was simple, fun, good-looking and polished as heck. To test out whether it was a good comparison, I thought I better play some Zombies & Me, as I’ve been ignoring it.

Two things:

1) My comparison was correct, I think.

2) Zombies & Me is a very good game. Sure, you wouldn’t want it to be your only game, but as one of a collection of short games that are good for a quick go it works very well. There’s nothing else quite like it.


I think the current pricing on the App Store is skewing our idea of value. Sure, it’s nice that there are games for 59p that you can sit down with, then look up and be surprised to find that you’ve lost half an hour. That’s great. However, games that you can play for two minutes at a time do have an important place on an iPhone. Stuck in a queue? Having a little poo? Commercial break during a TV show? There’s nothing wrong with spending a small amount of money on a game you’ll play for a couple of minutes every few days, as long as its good. As far as those games go, simple little games like Zombies & Me, Rope’n'Fly and Racer have as much right to your 59p as things like geoDefense, Underworlds and Isotope.

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Zombies & Me (iPhone) http://inverty.com/2009/07/15/zombies-me-iphone/ http://inverty.com/2009/07/15/zombies-me-iphone/#comments Wed, 15 Jul 2009 13:41:00 +0000 That Rev Chap http://inverty.com/?p=2451 This really is great fun in bite-sized chunks. There’s not a lot to it, but it works, it’s addictive, it looks great and, well, it’s got zombies in it.


I do hope some updates come that add online score tables and maybe some more maps, but knowing EA they’ll be holding those over for Zombies & Me 2.

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iPhone Round Up Part One (iPhone) http://inverty.com/2009/07/15/iphone-round-up-part-one-iphone/ http://inverty.com/2009/07/15/iphone-round-up-part-one-iphone/#comments Wed, 15 Jul 2009 11:20:00 +0000 That Rev Chap http://inverty.com/?p=2447 I got an iPhone at the weekend. It’s the best thing ever. I can Twitter while I sit on the loo. I can keep up with baseball scores. I can set my Sky HD to record programs while I’m out and about. I can turn the phone upside down so ladies lose their clothes. Etc. It also plays games. I’ve tried a lot of them over the last few days, so I’m going to post some brief impressions in this thread, then I’ll post individual entries for games in the future. Ready? Here goes!

Baseball Slugger: Home Run Race 3D – My most played iPhone game. It’s a simple game where you simply have to hit as many baseballs as possible as far as you can. It works due to the speed and the controls. Games are short (at least they are when you’re not very good), but it’s very hard not to hit “Yes” when it asks you if you want to play again. The controls are simple – tilt the iPhone to aim, touch anywhere on the screen to swing – and work perfectly. Very, very highly recommended. It cost me £1.79 and I’m happy with that, but for today only it’s down to 59p. Go get it – now!

Droplitz – Fantastic puzzle game where you have to rotate paths so that drops can get from the top of the screen to the bottom. Highly addictive and my second most played iPhone game. I believe it costs £1.19, which is an absolute steal, even when other games are 59p.

Flight Control – Draw paths so planes and helicopters can reach their destination without crashing. Great fun and makes good use of the iPhone’s location, giving you very local leaderboards. There’s a reason this 59p game has been such a big hit.

Zombies & Me – Notable for being the first product of a new EA studio set up to produce cheap iPhone games. You run around, getting zombies to follow you and then lead them into the path of falling bombs to blow them up. Very simple, but great fun. It really needs online leaderboards, though.

Assassin’s Creed Lite – Pretty rubbish. Looks lovely, but the virtual d-pad and buttons just don’t work well enough.

Mega Man 2 Lite – Another game ruined by having to make use of a virtual d-pad.

Topple – Free, fun enough, but a bit clunky to control. Worth a download.

iso – Falling block matching game. Decent enough, but I’m glad it was free.

Enviro-Bear 2010 – Insane, er, bear driving simulator. Absolutely impossible to control, but that’s the point. Not worthy of its current cult status, but you really do need to pay the 59p just for the WTF-ness.

WildWest Pinball – Good pinball game and well worth a download for the current price of zero pence.

Toki Tori – Excellent little puzzle game, which makes good use of touch screen controls and features some fiendish puzzles. Well worth the asking price – I played the demo and then bought the full version immediately.

Paper Toss – Oddly relaxing game where you have to flick balls of paper into a wastepaper basket. It’s free and worth downloading. I play it more than I feel I should.

Globall – Tilty ball game. It’s decent, but somehow it hasn’t grabbed me.

Galcon – Imagine Risk. In space. In real time. Where a whole game lasts about thirty seconds. You’ve just imagined Galcon. Recommended – and there’s a good demo, too, which convinced me to buy the full game.

Westbang – You remember that old game set in the wild west where there are three doors and when they open you have to shoot the baddies but avoid shooting the good guys? This is that. Works brilliantly and comes highly recommended. Yet another game where the demo convinced me to buy the game. I was surprised how good it was. Check it out.

Pocket God – Mainly notable for being the only game I’ve tried so far to make use of the cross-game Feint achievements system. It’s a fun little diversion for thirty seconds – you’re a god and you can kill your islanders in briefly amusing ways – but even 59p feels like a bit of a stretch to me. It’s hugely popular, though, so I’m probably in the minority here.

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