A Gaming Diary
Archive for August, 2008
N+ (DS)
Aug 31st
I’ve just spent over five hours trying to do level 29-0. I got close twice. I give up.
N+ (DS)
Aug 31st
Two thirty in the morning.
Just finished Episode 25, which I started… well, I’m not sure. Quite some time ago. My thumb hurts.
N+ (DS)
Aug 30th
Okay, so the impossible level wasn’t. Since getting past it I’ve been making pretty steady progress, despite coming across a handful of nasty levels. It’s certainly not sadistic like the PC and 360 versions. This is a GOOD THING.
Bionic Commando Rearmed (360)
Aug 30th
I tried the Tunnels, but they seemed too hard and I really wasn’t in the mood for a real challenge this morning.
Castle Crashers (360)
Aug 30th
Points spent.
Game played.
Fun had.
I’m currently leveling up the orange knight, who I picked more or less at random. I’ve found a few weapons, a couple of animal friends and am currently having a hard time getting through a cave. The game really needs better instructions – there’s no explanation I can find for a lot of icons you see on weapon stat pages, for example – but apart from that I don’t have any complaints. It looks good and it plays well. That’s enough for me.
N+ (DS)
Aug 30th
Surprise new game! While my wife started the new Harvest Moon, I started N+.
She’s still playing Harvest Moon. I’m not playing N+. I’m stuck. I’m on the eighth or ninth episode and I have to do a jump up a vertical wall past a big line of mines and have no idea how to do it. It seems to be impossible and I can’t work out the trick to it.
The Last Guy Demo (PS3)
Aug 30th
A game! On the PS3! And it’s a good one!
It’s basically Google Earth meets Pac-Man meets Snake. (Nokia Snake, rather than Solid Snake.) You’re a tiny superhero guy and you have to fly around real streets rescuing people from zombies. As you get more and more people the trail behind you gets longer and longer. Do you take people back to the safe zone to get rid of your trail? Or do you let the trial get long so you don’t waste time running to the safe zone and back? Do you stick to main roads or try to take shortcuts through alleys that may or may not let you through? Etc.
I’m very tempted by the full game. I do wish the demo had more than one level, I’d like to know if the game gets too hard, or ends after a few short levels, or whatever.
Bangai-O Spirits (DS)
Aug 29th
Decided against trying the puzzle stages last night and instead finally cleared level two of the “Other Stages” section, which houses most of the levels. It wasn’t actually that difficult, really, I just kept leaving things too long before performing my EX attacks. That’s a great way to find yourself very dead, very quickly.
Bangai-O Spirits (DS)
Aug 28th
I’m trying the puzzle levels now. The first three didn’t give me any real trouble, but the fourth is very hard. It’s very similar to level eleven of the Treasure’s Best section – picking a path through falling blocks, many of which are indestructible – but much harder, in that there’s no obvious path through. Every time you move near the start there are many moves that won’t result in instant fail, but I assume there’s only one move at each step that’s correct. I’m having a hard time and may just move on without finishing this one for now.