Archive for June, 2006
World three is finished and world four beckons.
A single-player demo of an online game might not be the best idea ever. I’ve just played the first of the two included missions.
PRO: The mech(a) feels nicely stompy. Weapon power and reload rates feel about right. (Though I hope there’s some chain gun type of thing in the full game.) It looks nice and clean in hi-def. Explosions are nice. The online stuff still sounds really interesting.
CONS: Apart from the mech(a), the graphics are all a bit dull and look rather like an original Xbox game being played in hi-def. The mission design is absolutely terrible. You have to pick out tiny ant-sized men in a group of buildings and the demo won’t end until you kill every single one. It’s very, very tedious. My legs died completely – health bar down to nothing – and all that happened was that I walked a bit more slowly. Hmm. Debris flies into the air and disappears – I know most games do that sort of thing, but surely in this day and age it could stay lying around the level?
So, overall, it seems to feel good, but it’s nothing special to look at, but not offensive at all. And it still feels like an online game – so why release a tedious single-player demo? I’m still hopeful it’ll work well on Live, but if people get put off by the demo – which they seem to be – will there be many people to play with? If it’s just me and the ultra-hardcore then I’m not going to have much fun.
I don’t think I’ll cancel my preorder… but there’s a fairly good chance it’ll go back after a week and be swapped for Prey.
Nearly at the end of world three now. Not tired of it yet.
I just unlocked the second mini game, played it eighteen times and only managed to win it and get a new house part once.
Lunchtime LocoRoco is the new lunchtime Guardian Quick Crossword.
And a quick lunchtime level to raise my mood from the floor…
It’s practically medicinal.
I was just feeling the usual Monday morning gloom, then realised that I had enough time to play a level before getting the bus to work.
I am now full of happiness and joy… Well, okay, I’m still knackered and wishing I could crawl back in to bed, but I’m not as gloomy.
I bought a new four-way extension lead so I could plug my PSP charger in by the sofa, instead of the kitchen.
This game is… just… love.
My fiancée, P’anther, is playing through this but got stuck on the first boss, so I had a few goes and managed to kill it.
We’ve decided to play through the game as a team.
This is so good.
And it may be easy getting to the end of stages (so far), but finding all the fruit and secrets is proving to be… well, I’ve not done it on any of the levels so far.