Archive for February, 2009
And I’m enjoying this a lot, too. No new trophies or anything, but I did reach a personal goal of getting Boy to over 500 metres in length.
Still enjoying this. A lot. I wrote a review.
Pff. Still no new resident to replace Eloise. On the plus side, Wendell gave me a picture of KK Slider to colour in.
Just shy of seventeen hours, all lives lost. But now I’ve restarted with my collection of items intact, all practice stages unlocked and a new move. Hooray!
Intended to go the moon, but got an interesting earth stage when I started up, so played around there for ages. Made a hybrid of a man and a bird, somehow, and got a Trophy for doing so. I love not knowing what the trophies are in this game. Playing around is its own reward, but when a Trophy pops up, it’s a wonderful surprise.
Of course, I’ve spoiled that one for you now. Ain’t I a stinker?
I’m at the final boss rush – which has checkpoints between bosses, thankfully. Bosses are upgraded versions of the original bosses I fought. I’m not going to make it, as I only have about thirty five lives left. I’m only on the second boss, see. That boss is actually two characters. They’d be easy enough to defeat individually, but together they’re really tough.
I’m wondering if playing without sound has made it unnecessarily difficult. There are probably audio cues to help you work out which of their attacks the bosses will do next, which I’m not getting. Still, they’re incredible in that they’re actually fun to fight – and if I have to run away and start the game over, which seems inevitable, then I’m not going to mind one bit.
This game has been a wonderful surprise. I wasn’t expecting much and yet I’ve put in over sixteen hours since I got it on Saturday. That’s an awful lot for me, an awful lot.
Half an hour I spent fishing for Violet’s key. Finally found it after millions of pond smelts and the odd tyre. Phew. She needs to be more careful; I was just about to let her spend the night outside.
Oh yes, I played this over the weekend. Completely forgot about it, probably because it’s a bit rubbish.
Got to the boss Darth Moab with 134 lives. Am now down to 92 lives. The stupid thing is, there’s no reason to die. You can take four hits and all his attacks are avoidable. It’s just impatience and lack of skill that’s killing me.
And I’ve got a feeling this might be the start of a boss rush, possibly. Let’s hope not, eh?
Festivale! Confetti in the air, people giving away candy and a drag queen who will trade candy for furniture. Great to see something new in town.