Archive for August, 2008

Castle Crashers (360)

Points spent.

Game played.

Fun had.

I’m currently leveling up the orange knight, who I picked more or less at random. I’ve found a few weapons, a couple of animal friends and am currently having a hard time getting through a cave. The game really needs better instructions – there’s no explanation I can find for a lot of icons you see on weapon stat pages, for example – but apart from that I don’t have any complaints. It looks good and it plays well. That’s enough for me.

The Last Guy Demo (PS3)

A game! On the PS3! And it’s a good one!

It’s basically Google Earth meets Pac-Man meets Snake. (Nokia Snake, rather than Solid Snake.) You’re a tiny superhero guy and you have to fly around real streets rescuing people from zombies. As you get more and more people the trail behind you gets longer and longer. Do you take people back to the safe zone to get rid of your trail? Or do you let the trial get long so you don’t waste time running to the safe zone and back? Do you stick to main roads or try to take shortcuts through alleys that may or may not let you through? Etc.

I’m very tempted by the full game. I do wish the demo had more than one level, I’d like to know if the game gets too hard, or ends after a few short levels, or whatever.

Castle Crashers Demo (360)

In short – I like it, but I’m worried about the bosses.