This one’s just odd.

You have little RPG-like characters that you tilt around the level, bashing into monsters to kill them and open the level exit. Clerics are tanks, mages weak but with powerful ranged attacks, etc.


It’s a real strange concept and it doesn’t really work. For example, you can choose how many characters to deploy and having more than one character on a level at once is a recipe for disaster. You can’t have calibrate the neutral state for the tilt, so you have to hunch over a horizontal iPhone to play.

I suspect it’s pretty rubbish, really… but it’s got an indefinable something that makes me want to play it again, despite myself.