Yes, yes, it’s very impressive. It’s basically Call of Duty 4 on the iPhone, I know. The Internet, generally speaking, seems to love it.


I just don’t think I like it very much.

People are praising the controls, saying they finally make virtual pads work. Well, I’ve been fine with a lot of virtual pads for a while now and I find the controls in Sandstorm slow and clumsy. Not horrible, but I do wish I could move faster. (It may be just that I need to up the sensitivity, which I’ll definitely be trying.)

I’m playing it on Easy, but I’m dying all the time. I bought it and played it a bit when it was released, but that was when I was having a lot of iPhone troubles, so I didn’t write a blog post about it. I restarted it again today and didn’t find it any easier. I just can’t seem to find the enemies before I get shot dead. I understand the use of cover, but enemies seem to rush out at you when you move into an open area and there’s no time to get to cover before you die.

Yeah, I know, I’m probably just rubbish. I’m just finding it more frustrating than fun, like I’m moving in slow-motion while the game runs full speed around me.

And why does my character look up in the air if I stop aiming for a bit? Why doesn’t he just continue aiming where I told him to look? And if it has to reset your view, why doesn’t it reset you facing forwards, instead of skywards? It’s probably the most annoying thing in the whole game for me.

Still, I’m going to play it some more, see if it grows on me, as I’ve got it. Right now, though, I do rather wish I hadn’t bought it.