All about pets.

I’ve discovered what the problem was. I thought making new pets happy would be a long term problem. But it’s not. It’s a lot simpler than that. What you have to do is stuff them full of food when you first tame them. Keep feeding them until they’re happy. And then when ‘happy’ dips down and becomes ‘content’ a little bit of food will perk them right back up.

So, that’s good. I understand the pet thing now. I understand loyalty (which increases when they’re happy) and levelling up and training and everything. So I like my hunter again now. No desire to jump ship and go druid.

I abandoned Bob the raptor on the road between Ogrimmar and Thunderbluff. I wanted some variety. (On a side note, I wish the ‘abandon’ option was called ‘set free’ or ‘send to live on a big, happy farm’ or something. ‘Abandon’ just sounds so cruel.) I got a plainstrider called Orville, who was all right, but a bit unexciting. I let him go because I wanted a lion, but it turned out all the lions were too high level for me to tame. So I ran down the road without a pet until, close to Thunderbluff, I happened across a wolf.

Me orc, you wolf.

Perfect.

So now I have a wolf called Garak, who is superb. He’s fast and tough and he bites anything I tell him to. Good stuff. And he barks and helps and even sometimes howls for no reason. I love him.

And why was I running between Ogrimmar and Thunderbluff? Because I hadn’t been there before, so I couldn’t get public transport. And I needed to go to Thunderbluff to get gun training. I made a rough boomstick, you see, using my engineering skills. And I wanted to use it. Which meant running half-way across the continent because it turns out hunters can’t use guns by default. I thought they could, but it seems not. And the only way to learn to use them is to be taught bysome cow in Thunderbluff. But I levelled up along the way, learned about pets and found my wolf, so it was all okay in the end.

And my boomstick does, indeed, go boom. Excellent.