Archive for February, 2006

Skipping Stone

It won Best Mobile Game award at this year’s 3GSM event in Barcelona, so I thought I’d check it out.

It’s very simple. You use one button to keep a stone skipping over water. Press the button at the correct time, you’re fine, press it at the wrong time and you lose some of your energy. When your energy is gone, your stone sinks.

If you start doing well the game throws a random effect at you, which could be good or bad. More often bad, because anything that changes the stone’s behaviour is going to throw your rhythm off.

None of them are as bad as playing on a bus that’s throwing you around country roads, though. That really makes the game hard.

Anyway, like those Flash games involving yetis and penguins, it’s an addictive little bugger and it’ll probably end up getting more play than anything other mobile game over time. Fills the same gap as King of Fighters M2, but has the advantage of actually being good.

My best distance score is 3.23km and my best splash score is 24. Rubbish, but I was playing on the bus, like I said.