A Gaming Diary
Archive for May, 2006
Tomb Raider: Legend
May 14th
This is actually a really nice game, you know.
The levels are nicely designed, both in theme for platforming fun, and the characters are interesting. There’s constant banter between Lara and her team back at base which is really, really well done. It could have been incredibly irritating, but instead it provides information and light relief in otherwise empty tombs.
I’m really impressed, actually. Even the bosses and vehicle sections aren’t too annoying!
Animal Crossing: Wild World
May 14th
Ack.
Had terrible wifi trouble this evening. I went over to Vatican okay, but then the game got stuck on save screen when I left. Eventually I just had to turn off the DS because it wasn’t going anywhere and got Resetti shouting at me for my troubles.
Then P’anther tried coming to Venture, but after about five seconds we blue screened. We tried again, same deal. Then she tried opening her gates and couldn’t connected to Nintendo WFC for ages. When she finally did, when I tried to look for a list of open towns her game crashed as soon as I connected.
Not the best night, then.
Rise of Legends Demo
May 14th
Decided to download and install this. It’s been a very long time since I got into an RTS. Hated it at first, but then I remembered it was an RTS, not a shooter and readjusted my expectations of how long things should take. Once I’d got back into the right mindset – build base, gather forces, then venture forth – I started to really enjoy it. Especially as I won, despite my hero having been killed at the start. It’s a rather generous demo, too, as there was another level after that one. Unfortunately, I didn’t do so well and a giant salamander wiped out my whole army. So I quit.
You know, if this was available for less than twenty quid, like most PC games, I might be tempted. But it’s one of those odd expensive PC games, so I don’t think I’ll buying it.
Runs really smoothly on my PC, too, though it doesn’t really look anything like the screenshots I’ve seen. PC games, eh?
Tetris DS
May 14th
I just more than doubled my score to 186,945 and got to level 16.
The target’s level 20, not sure how long it’ll take me to get there.
I wish I knew which Nintendo games it showed while I was playing. After a few levels it becomes impossible to find time to sneak a look.
Tomb Raider: Legend
May 14th
Argh! Too addictive!
I put it on for a quick go three hours and – apart from a quick game of Uno when I got an invite from a friend – I’ve been playing it since. Finally managed to drag myself away after getting to the end of the level.
Every now and again Lara jumps at a wrong angle and I die, the boss battles are a bit annoying and it really, really needs to provide a checkpoint when you get a secret treasure, but apart from that it’s just ace.
Tomb Raider: Legend
May 13th
Finally got the full game.
Oh dear.
It’s not got worse since the demo, but I’m not going to enjoy this unless I can force myself to not scour every level for treasures. I really need to do a A-Z run through first, before I spend hours looking in corners for stuff.
I spent over half of my time on the first level just trying to get a treasure I couldn’t reach and getting increasingly annoyed. Got it in the end, with the help of GameFAQs. (I was sort of doing the right thing… but not quite.) I never use GameFAQs, except for bosses!
Tetris DS
May 13th
New Standard/Marathon best of 92,287 and got up to level 12.
Lots of people say this is too easy. I’d have to disagree. All the extras just give me something to grab on to, not invicibility.
Pokemon Trozei
May 13th
What better thing to do when waiting for the Cup Final to kick off than beat the final boss in a Pokemon-themed puzzle game?
Well, not so final as I’ve now unlocked a hard mode.
The Guardian reviewed this game today and completely slagged it off. Extreme wrongness there.
Brain Age
May 13th
Thirty-four today. It didn’t recognise some of my “red”s and gave me the bloody word memory game again, so that’s not too bad.