Two days later. It’s still asleep and its stats haven’t changed.

I’m guessing time only counts when the game is running, rather than it looking at the clock to see how much time has passed since the last play session.

Which makes the thing absolutely worthless, then.

But it’s such an odd design decision to have made that I feel I must be missing something… Especially as you can display the time in the game, so it knows what it is.

Weird.