A Gaming Diary
Kid Icarus (WII)
I got some more Virtual Console points today, so was intending to buy Super Mario World and Ocarina of Time. However, I couldn’t bring myself to part with the asking price for either, as I have them already, so I ended up trying Kid Icarus again instead.
It’s really not that bad. The core jumping and shooting machanics aren’t anything special, but they work well enough. The screen didn’t start wobbling madly this time, which helped, but some horrific slowdown still remained. I got off the first stage fairly easily, then played the second stage for a while. I had to turn it off when I died about two steps from the end. Just couldn’t face going all the way back to the beginnning of the stage yet again.
I can’t yet see why it’s regarded as a classic, though it kept me away from Crackdown and Excite Truck this morning, so there must be something beyond my curiousity.
Print article | This entry was posted by That Rev Chap on February 25, 2007 at 9:49 am, and is filed under Wii. Follow any responses to this post through RSS 2.0. You can leave a response or trackback from your own site. |