A Gaming Diary
Archive for February, 2007
Paperboy Demo (360)
Feb 14th
Ah, the hou… minutes I spent playing this on my Spectrum! Happy memories!
It doesn’t seem to have aged too badly, but it certainly doesn’t appear to be worth spending any actual money on.
Def Jam Icon Demo (360)
Feb 14th
Seems I’m a big fat idiot. There is a controls guide. on the Pause menu. How I missed that I simply don’t know. That’s always where I look for controls in games… except this time. It’s almost spooky. Anyway, it makes a bit more sense now but rather than feel confusing it just feels clunky. Ah well.
Super Castlevania IV (WII)
Feb 14th
While I had the Wii on to check the new channel I played a bit of this. I’m on the fourth “block” and I can get to the part where it goes all Mode 7, but then I die. Always. I don’t make the next jump, or the medusa heads kill me.
Every.
Single.
Time.
Everybody Votes Channel (WII)
Feb 14th
Interesting new channel appeared on the Wii today. It gives you a list of questions with two answers and you answer them, then predict what the rest of the world will say. It’s dogs vs. cats and boiled vs. fried and it’s a slightly odd addition to the Wii Channels family.
Odd little free gift or data-gathering cashcow for Nintendo? I guess time will tell.
OutRun 2006 Coast 2 Coast (PSP)
Feb 14th
Hooray!
I’ve finally completed the 15-stage OutRun 2 route after many, many tries.
Did it with about five seconds to spare in the OutRun class Testarossa in the end.
It feels good.
Various Demos (360)
Feb 12th
Went through some 360 demos this evening.
NBA Street Homecourt – Very playable arcade basketball. Don’t really understand the tricks system, but I had fun anyway. A possible purchase. I’ll keep a lookout for reviews.
NFL Blitz: The League – Bloody awful. Might be okay if you can disable all the little “trash talk” animations, but I couldn’t bring myself to play for too long.
GRAW 2 – More like GRAW.1, as far as I can tell. No bad thing. Doubt I’ll pay full price, but it should be down to budget by the end of the year and I’ll look out for it then.
Cars – Pixar licence. The racing was surprisingly fun, but the tractor-tipping game was pretty rubbish.
Condemned – The longest-serving demo on my 360. Gets wheeled out every few months for a play through. Odd, then, that I’ve never felt the need to get the full version.
Crackdown – I told myself I wouldn’t play this again, so the game itself would be fresh when I got it. I couldn’t resist though. It’s just so much fun.
LocoRoco (PSP)
Feb 11th
Played this for the first time since last July. It really is as good as I remembered. I polished off the fourth world and then wasted all my funds playing the Chuppa Chuppa mini game. I only managed to complete it once and got a very common house part for my trouble. Bother. Then it was off to the Loco House, trying to get the eggs in the huge house. I got one easily enough, but I can’t reach the second one. I’ll go back once I’ve got some more parts.
Sonic Rivals (PSP)
Feb 11th
It’s a tragedy really. The only reason this has got any attention from anyone – including myself – is that it’s a Sonic game that isn’t completely awful. It’s not a bad game, but it’s not really very good, either. In a proper world this would be the worst Sonic game in ages, not the best.