about 1 year ago - No comments
Played quite a lot of this over the weekend and will probably play more, as Valkyria Chronicles 2 hasn’t arrived yet. Bah. Not too much of a trial, though, as Ridge Racer 2 is pretty glorious. Slick, speedy and precise, it’s how a robot would dream of driving. Or something. The fact that it’s basically
about 1 year ago - No comments
A new update appeared at the weekend. The biggest change is that it adds options for a virtual analogue stick or d-pad. I’ve tested out the analogue stick and it makes the game play more like a traditional Ridge Racer title. It’s certainly easier, but loses the seat-of-the-pants, pants-wetting, on-the-edge-of-control feel of the tilt controls.
about 1 year ago - No comments
Good, clinical drifting fun. It doesn’t leave me feeling as drained as the iPhone version, so I can play it for longer periods without having to put it down. I don’t think this good or bad, just different. I’m just working my way through world tours now. I’ve done half a dozen or so. It’s
about 1 year ago - No comments
For balls-out, dry-mouthed, seat-of-your-pants excitement I don’t think anything else on the iPhone comes close. The sheer sensation of speed using the Class 5 cars is unmatched and the twitchy, fluid, almost organic handling is like the nightmarish, drooling flipside of the clinical, digital precision of Ridge Racer on the PSP. Brilliant.
about 2 years ago - No comments
I’m glad I had the Japanese version of the first Ridge Racer PSP game, because if it wasn’t for the language difference it’d be hard to tell which UMD I had in the PSP. I knew Ridge Racer 2 was an upgraded version of the original game, rather than a real sequel, but it’s still
about 2 years ago - 2 comments
I’m often asked for iPhone game recommendations, so I’ve decided to post my list of the ten best games available for the platform. The plan is to post a list every few weeks, so please click the “top ten lists” label below to make sure you’re looking at the latest version if you’ve come to
about 2 years ago - No comments
Oh dear. I decided to dig out my ancient Japanese copy of Ridge Racers for the PSP. Once I’d worked my way through baffling Japanese menus and started racing, I was presented with a glorious, smooth, silky rendition of the chugging, barren iPhone version. It’s a completely different experience on the two platforms. Apart from
about 2 years ago - No comments
Despite the myriad problems I’m really enjoying this and have played it an awful lot since I got it. I’ve been enjoying it so much, in fact, that I bought the extra track pack and I might buy the extra cars at some point, though I’m having enough trouble keeping the existing cars on the
about 2 years ago - No comments
This is so appallingly broken that I hate myself for liking it so much, but I do. It’s really hard, with a spin or a crash never more than a breath away, but that makes for an incredibly tense, exciting drive – and when you nail a series of drifts perfectly there’s no feeling like
about 2 years ago - No comments
This is either the best terrible game or the worst brilliant game I’ve ever played. The list of things wrong with it is long. 1 – It costs £1.79, but to get more than two tracks you need to pay extra. (Though more are coming free in 2010, so they say.) 2 – You can’t