Now, you know me. I’m not one of those people constantly looking for something new in gaming. Sure, I love me a Katamari or Ouendan, but I’m equally happy with Racing Game #48,392, RPG #102,392 and FPS #99,318… as long as they’re good and right and do what they do very well. I’m happy with better, not just different.

Which is to say that I’d be quite happy with yet another World War 2 FPS if it was done right. The setting and genre are okay with me. I like shooting things – and I especially like shooting Nazis.

Hour of Victory is… perfectly competent. It’s got its own “new” feature, which is the ability to choose a character class to play as. One for running up and shooting people in the face, one for hanging back and shooting people in the face and one for sneaking up and shooting people in the back of the head. It looks pretty nice, in a slightly plastic, very brown way. The controls are fine, without feeling as tight as the kings control like Doom and Resistance. It sounds like it should, with loud gunfire, explosions and dodgy voice acting. The first level is tight and linear, with a good amount of cover and some alternate routes for the different character classes. The second level is a little more open and requires you to destroy tanks (which don’t seem to require any special tactics, they’re just big, fat soldiers with huge energy bars, effectively). I died a few too many times there and stopped playing the game to write this.

If I got it as a present, I could probably have some fun with it. If I saw it for a fiver in a bargain bin, I might be slightly tempted if I was bored. But there’s nothing there to make me want to pay full price. It’s not broken (apart from some odd graphical glitches when using the sniper rifle’s scope), but there’s just nothing there to hook me at all.