Just had a very quick go on this sat at my desk. Went straight to the track creator, made a track, tested it, saved it. All very easy to do, though I did keep overwriting bits I’d already laid down and having to redo sections. Only place I could easily find to race it was in Simulation mode, so I did that. Handling felt a lot weightier than in the testing mode. I got a couple of cautions for careless driving, but easily pulled away from the pack.

Graphics are DS-nasty, with pixels and pop-up galore, but they’re pretty clear and are nice and smooth, which is more important than eye candy.

It definitely seems to be the best car-based racing game on the DS by a mile, based on this quick go, but I’m not sure based on this if it can compete with my favourite PSP racers – the PSP version of TOCA is awesome, then there’s OutRun, Sega Rally, Ridge Racers, etc. – but the track designer gives it a different kind of appeal. It’s amazing how much the (pretty random) track I made felt like a proper race track. It’s really very well done indeed and could give this real long-term appeal for me.