A Gaming Diary
Disgaea: Afternoon of Darkness (PSP)
This is what I spent most the weekend playing. Hours of it. Didn’t achieve much, really. I spent most of the time on the last level of the ice world, which is episode two or three, just killing and killing and killing until I got a Golem down to a price I could afford.
(I originally wanted a Gremlin, because Hell Pepper looks like a good special power to have, but they don’t look very good, do I decided against it.)
Anyway, I’m now trying to level Franky the Golem up a bit, so he can slot into my team. He’s up to level six now, which is good. (I’m not a GameFAQs-reading power leveller. These things take time for me.)
I’ve also created a rogue called Mina but she/he is really, really rubbish. I’m not sure why I bothered. Stealing items sounds good – and I’m guessing there are some items it’s only possible to get that way – but it hardly ever works and keeping Mina alive is provin very tricky. I’ve now given her a gun and am doing early levels with just her, Franky and Laharl as healing backup, but it’s a slow process.
It sounds really tedious, I know, just doing levels over and over and over again, but it’s actually really good fun. I think it’s because it’s not stressful and because the goals are mine, not set by the game.
Print article | This entry was posted by That Rev Chap on November 26, 2007 at 9:01 am, and is filed under PSP. Follow any responses to this post through RSS 2.0. You can leave a response or trackback from your own site. |