A Gaming Diary
Omega Five (360)
This is great. Had a few goes before unlocking it, because I wasn’t sure about it, but I finally took the plunge and I’m glad I did. It’s fantastic stuff, now I understand exactly whaut the buttons and attacks actually do. (At least for the first character, Ruby. Couldn’t work out how the other guy worked in the brief go I had with him.)
I was worried from screenshots that your character would just be too large and make the game impossible to play, but that’s not the case.
My one complaint is that you can’t turn off the continues. I never use them and I’d like to get rid of the ten seconds of waiting at the end of a game.
Oh, and I don’t really like the way that there are attacks that are only avoidable by luck or fore-knowledge. Every now and again a huge enemy appears on the screen and if you happen to be in the wrong place you lose health with no chance to get out of the way. It’s not a major problems, given that shooters like this are very much about learning the levels, but it seems slightly unfair the first time you get somewhere and get hit without a chance to react.
Print article | This entry was posted by That Rev Chap on January 10, 2008 at 8:58 am, and is filed under 360. Follow any responses to this post through RSS 2.0. You can leave a response or trackback from your own site. |