A Gaming Diary
Call of Juarez (360)
I’m on the fence with this right now. I’m really not if I like it or not. Shooting people if fun – when you can see the enemies. Sneaking is fun – when you don’t get seen seemingly at random. Moving around is acceptable – except when you fall down a tiny gap and die. It looks kind of okay – except that everything’s too dark and it’s all the same colour. (There’s a brightness setting, but that just washes everything out.)
I don’t know. When it’s good, it’s good, but far, far, far too much of my time is spent moving the crosshair around the screen waiting for it to go red, simply so I can find out where the enemies are. They’re too small and blend in far too much the surrounding scenery. It’s very, very annoying indeed and I think it’s going to kill the game for me. It may have already, actually – I’m not at all sure that I’ll ever go back to this game.
It’s such a shame, as I love the setting and I’ve been really trying to like it. I guess it’s just a half-decent PC game that’s been thoughtlessly ported across to 360. (The unreadably small text at the start of levels is more evidence of this.)
Print article | This entry was posted by That Rev Chap on January 27, 2008 at 3:46 pm, and is filed under 360. Follow any responses to this post through RSS 2.0. You can leave a response or trackback from your own site. |