A Gaming Diary
Ghost Squad (Wii)
Went back and used the default gun today. I thought the automatic setting would help me with a section on level one where I have to stop a huge wave of enemies getting past me. Probably should have done, but I failed anyway. Most of Mission Two was different to the way I’ve done it before. I’m not sure why, but I seemed to take a completely different route through Air Force One for the middle half of the mission. I’m not complaining.
Failed every boss today, which means Mission One is still on level three, Mission Two is on level two and Mission Three is, shamefully, still on level one. I did nearly defeat the boss today, but just ran out of time.
Unlocked a policeman uniform, though, so it wasn’t all bad.
Also had a quick of Ninja Mode, which is very silly indeed. You’re a ninja, your enemies are ninjas, your weapon is a throwing star. Couldn’t find an option to turn off the aiming reticule, though, which made it feel very odd and I soon turned it off.
Print article | This entry was posted by That Rev Chap on February 6, 2008 at 8:37 pm, and is filed under Wii. Follow any responses to this post through RSS 2.0. You can leave a response or trackback from your own site. |