A Gaming Diary
Trackmania DS (DS)
Harumph, I say. Harumph!
My DS is broken. Again. It’s going to have to be repaired for about the, ooh, fourth time now? (Not to mention the times I’ve had to have other DS Lites repaired.)
The broken part is the right trigger, which only responds about fifty percent of the time when you press it on the top of the trigger and almost never when you click the edge where my finger naturally rests.
The new Castlevania uses the right trigger a lot, so I couldn’t play that, but Trackmania only uses it in menus – and then not very often. So I played a lot of Trackmania over the weekend.
The good news is that it’s very fun, the bad news is that it’s not as perfect as I thought it was. On several occasions I’ve fallen through the track at the join between track pieces and the framerate, while mostly excellent, isn’t as perfect as I first thought.
I was doing a fairly hard race last night. The first time I was going to win, I fell off the track just before the finish line. The second time I met the target time exactly, to the hundredth of the second. The time shown at the top of the screen was in blue (which means you’ve won), but I wasn’t awarded the medal. The third time I was due to win, I did.
Not massively rubbish, but a bit annoying.
Print article | This entry was posted by That Rev Chap on November 17, 2008 at 8:46 am, and is filed under DS. Follow any responses to this post through RSS 2.0. You can leave a response or trackback from your own site. |