When I was a child, this was my bedroom wallpaper.


I used to lie in bed and follow the train tracks around and around and around. I never had a train set, but but I had this wallpaper. It didn’t turn me into a trainspotter, but it did leave me with a warm nostalgic glow whenever I look at train tracks and a desire to follow them around.

Which leads us to Wild Wild Trains.


Each screen is a track layout. You have to flick the switches so that the trains can get to their cargo, then drop it off at the station. It’s a simple concept and you start with uncomplicated track layouts and one train. Soon enough, though, you’ve got two trains to deal with and have to try and stop them crashing into each other, while routing them where they need to go… and all against a time limit.

It’s frantic, brain-frying stuff. You need to examine the track before you start, trying to work out how the different loops and paths intersect, work out a basic plan, then try to put that plan into action. It’s a bit too much for me, so I can only really do one level at a time and then I have to take a break.

It’s only 59p and if it sounds interesting by all means go for it, but if you’re unsure it might be better to see if I play more and how much I enjoy it before going ahead with a purchase. It’s obviously a lovingly crafted game, but it might just be a bit too much like hard work for a poor man like me.