Open field tower defense game with a B-movie flavour. Giant bugs are attacking your cities and you have to stop them. In time honoured fashion, you do this by placing towers in their way. There are a few of changes to the standard formula, the most obvious one being that you don’t upgrade towers. Once they’re down, they’re down. You can sell them, but that’s it.


Also, you can completely block the path to the cities if you like, but then the bugs go into rampage mode and eat through your towers, which doesn’t make for a winning strategy. It’s all very simple so far, with game concepts introduced incredibly slowly. I’ve done the first few levels and had a go at survival mode. I set it on easy and it really was. After half an hour or so I was so bored that I destroyed my maze and built another experimental one that turned out to be rubbish. When I finally died I was more relieved than anything.

Still, I need to give it some more time. It’s definitely got potential, but I’m undecided so far. A few more levels and a go at the medium difficulty survival mode might help.