A Gaming Diary
Call of Duty: World At War: Zombies (iPhone)
You know how I blogged about this yesterday, praising it to the heavens and calling it a new App Store classic? Remember that? Well, I tried it at home last night and… and… I think I was right. It’s absolutely superb. I’m already itching for new maps, though.
I also tried an online game last night. It took me ages to find one – normally the Quick Game option would spend ages looking and then leave me in a lobby on my own where nobody joined me. Eventually, though, I got into a four player game. As soon as it started everyone started jerking around and then I found myself on my own. It was, quite frankly, awful.
I’m not going to blame the game, though, because I decided to run some speed tests. Looking at the results, it seems I need to try and play online either very late or very early. The evening, which is when I want to play, has terrible net connection speeds.
It may be that my ISP is doing some overly zealous traffic shaping, but I guess it’s just that everyone in my little cluster of houses out in the middle of nowhere is having to share a connection that just can’t handle us all.
Print article | This entry was posted by That Rev Chap on November 19, 2009 at 9:40 am, and is filed under iPhone. Follow any responses to this post through RSS 2.0. You can leave a response or trackback from your own site. |