It looks like an old 16-bit RPG, but the twist is that the world is going to end in thirty seconds.

You run around as the clock counts down, getting into random fights and trying to level up enough to beat the boss before the clock hits zero. Sometimes you can get the Time Goddess to set time back, but that costs more and money each time you use it, so time and money management are absolutely key.

The first level in the demo is easy enough, but the second level took me a good long time to beat, trying to figure out the best order to do things and how to get enough cash to give me the time I needed.

It’s very good indeed, feeling absolutely fresh despite its looks, and I’d have downloaded the full version from the PSN Store over the weekend if it hadn’t cost £7 more than a UMD copy from Amazon – which, of course, I can trade in once I’ve completed the game.

Hopefully it’ll arrive this week – I’m dying to get stuck in.