This is my holiday game, but I’ve started it early. Sue me.

I’d forgotten how fantastic the opening section is – it’s been over ten years, after all – but it really throws you into the game and generates a real sense of urgency.

It’s a shame that the game’s very much of its time in other areas. The reliance on save points is pretty horrible by modern standards – though the PSP’s standby helps alleviate some of the problems that causes – but it’s the time it takes to get back into the game once you die that’s the real problem, and it’s not helped by having to go through cut scenes and dialogue again.

It’s also a mark of the game’s age that I’ve had to restart – enemies fifteen minutes in don’t often kill you in modern RPGs.