A Gaming Diary
Worms (iPhone)
Worms was finally on sale, so I grabbed it. I’ve wanted it for ages, but was worried that three quid might be too much if the controls weren’t up to snuff. I was prepared to risk £1.79, though.
I’ve tried practice mode and some quick games. The graphics are lovely and the sound samples are intact and create one of the warmest glows of nostalgia in all of gaming. It’s all very Worms, though, as always, I’m missing some weapons. Is there a drill? If there is, I haven’t seen it.
The controls, though. Oh, the controls. They’re not awful – though the ninja rope seems almost impossible to control – but they’re complicated enough to cause problems. The sensitivity seems a bit wrong, too. Jumping seems to happen too often, while dragging the aiming reticle into an exact position seems to be far harder than it should be.
I’ve not played it an awful lot, though. I’m hoping that with time I’ll be flying about the place and sending weapons flying with amazing precision. There’s just a barrier here that you don’t have with a mouse and keyboard.
Print article | This entry was posted by That Rev Chap on August 2, 2010 at 9:30 am, and is filed under iPhone. Follow any responses to this post through RSS 2.0. You can skip to the end and leave a response. Pinging is currently not allowed. |