A Gaming Diary
Monster Fire (iPhone)
Yes, it’s got a brilliant pixel art look to it.
Yes, you get to shoot zombie deer.
Yes, there are three distinct game modes.
Yes, you can unlock different weapons and characters and then start the game with them.
No, the controls aren’t as responsive as the need to be (especially when changing weapons).
No, there’s no real level design, just a featureless 2D arena limited by Stop signs.
No, there’s no clever scoring system.
No, judging from the high score table, I’m not the only person to be killed by Godzilla.
No, it’s not probably not worth buying… but you probably wouldn’t feel too upset if you did, if that makes sense.
Print article | This entry was posted by That Rev Chap on October 4, 2010 at 10:28 am, and is filed under iPhone. Follow any responses to this post through RSS 2.0. You can skip to the end and leave a response. Pinging is currently not allowed. |