A Gaming Diary
360
Tomb Raider: Legend
May 17th
And that’s the story mode done! For the first time, anyway.
Marvellous game, that. Really nice. Very rushed at the end and a fairly annoying final boss, but generally just a great game.
Not huge, no, but as a statement of intent it can’t be beaten.
Lara’s back!
Tomb Raider: Legend
May 17th
I don’t like Lara Croft.
She made me miss the first twenty minutes of the Champions League Final because she couldn’t see a blindingly obvious solution to a problem getting between two poles.
Bloody woman.
Tomb Raider: Legend
May 14th
This is actually a really nice game, you know.
The levels are nicely designed, both in theme for platforming fun, and the characters are interesting. There’s constant banter between Lara and her team back at base which is really, really well done. It could have been incredibly irritating, but instead it provides information and light relief in otherwise empty tombs.
I’m really impressed, actually. Even the bosses and vehicle sections aren’t too annoying!
Tomb Raider: Legend
May 14th
Argh! Too addictive!
I put it on for a quick go three hours and – apart from a quick game of Uno when I got an invite from a friend – I’ve been playing it since. Finally managed to drag myself away after getting to the end of the level.
Every now and again Lara jumps at a wrong angle and I die, the boss battles are a bit annoying and it really, really needs to provide a checkpoint when you get a secret treasure, but apart from that it’s just ace.
Tomb Raider: Legend
May 13th
Finally got the full game.
Oh dear.
It’s not got worse since the demo, but I’m not going to enjoy this unless I can force myself to not scour every level for treasures. I really need to do a A-Z run through first, before I spend hours looking in corners for stuff.
I spent over half of my time on the first level just trying to get a treasure I couldn’t reach and getting increasingly annoyed. Got it in the end, with the help of GameFAQs. (I was sort of doing the right thing… but not quite.) I never use GameFAQs, except for bosses!
Hitman: Blood Money Demo
May 12th
Ah ha!
A few days ago I was saying that I couldn’t quite connect with the Hitman games as they didn’t give me the feedback I wanted and didn’t quite understand why some things work and some don’t. Well, Blood Money looks to improve on that by quite a long way, due to a couple of relatively small changes.
Firstly, there’s a proper tutorial, which is the demo. This takes you through a linear hit step by step. Incredibly annoying for people who’ve played all the other games in the series to death, no doubt, but incredibly useful to me. Should even be good if I go back to playing Contracts.
It’s possible to get things wrong in the demo, despite it being a tutorial.
The first time I played I jumped down a hole before I should have done and alerted a load of people I was meant to sneak past, prompting a gun fight. (The demo is perfectly able to carry on when you bugger things up, which is nice.) Later, I had to take someone as a human shield and take down some guards in a room. I got my gun out, grabbed the human shield and walked him into the next room. Everything was going fine until I pulled the trigger and my gun made an empty clicking noise. Oh. Oh dear. That extra gunfight had used up all my ammo. I died and had to restart, but it was a great way to go. Sometimes it’s when things go wrong that you real start to fall for games. And that was one of those times.
So, yes, the tutorial is the first change. The second is the addition of two extra bars. One shows how visible you are, one shows how suspicious people are of you. Okay, so sometimes you might not be sure why someone sees through your disguise, but you’ll get a warning as you walk closer to them. Times when things go wrong won’t come out of nowhere quite as much.
Sometimes it’s still difficult to see why characters react the way they do, mind. I, in disguise, had to walk past a guard. He didn’t bat an eyelid as I walked past, opened a door and walked through. However, as soon as I shut the door behind me he decided I was up to no good and rushed in, guns blazing. Very odd. If the door had been open before I walked through that would make some sense as it would like I was hiding something. Still, in a game like this I suppose you’ve got to expect a few moments of that sort here and there. In fact, testing those sort of reactions is part of the whole game. It’ll make more sense when I can save mid-mission.
Anyway, I’m thoroughly looking forward to Blood Money now and would preorder it right now if, er, I hadn’t already preordered. Having to do the demo again will be a pain, but it’ll give me a nice way to compare the Xbox graphics in this demo to the 360 graphics in the full game.
Uno
May 11th
Another ranked match win – that’s two now! – and I’m up to about 1500 in the rankings.
Think I should go to bed now.
Excellent game online, this… when it works. I played against a friend earlier and after a couple of hands I suddenly noticed he’d turned into an AI player… odd.
Uno
May 11th
Nope, I can’t find any games.
I played a match and won.
I then jumped in and played another match.
I then filed a complaint against one of the players I played against.
I then tried to play another match, but it won’t find any.
I’ve switch the Xbox on and off and everything.
I know there are games, because my ranking’s dropping all the time, so it’s not like the whole thing’s gone down.
Ack! Why isn’t anything working today?
Uno
May 11th
Weird.
I’ve just played a couple of ranked games (one win, one loss) and suddenly I can’t find any games. I’m sitting here in a lobby empty except for me and nobody’s joining.
What’s happened?
Moto GP Demo
May 11th
I am bloody awful at it.
Can’t stay on the road for more than ten second… at best.
I took it online to see if other people were having problems.
They weren’t.
The game session ended before I could even finish the race.