A Gaming Diary
PC
Peggle Deluxe (PC)
Mar 13th
It’s sort of like pachinko, but different. It’s good fun. Fine. Okay.
What I don’t like one little bit is the demo model. You download the full game, you can play it for an hour, then it kicks you out and asks for money. Twenty dollars in this case. The itch was there, but I didn’t scratch. I could resist. But! Here comes the evil bit. After your hour is up, the game lets you start it up for two minute sessions. Yes, just two minutes. Just enough to keep the craving alive, but not enough to satisfy it. After several of the two minute sessions I threw my hands up in defeat (possibly literally, I don’t remember) and paid my twenty bucks to carry on playing. The payment takes place inside the game. You don’t even have to open a browser or wait for an email.
I’ll probably be bored it after two hours of play, but that hour just wasn’t enough and those two minute sessions meant I couldn’t forget.
I’m so weak. I wish companies wouldn’t take advantage.
The Sims 2 (PC)
Feb 22nd
Breaking news!
My wife’s family hasn’t met the Voorhees family yet, but Pamela Voorhees just stole their garden gnome.
I feel strangely guilty.
The Sims 2 (PC)
Feb 22nd
My wife’s playing this, so I created a family to move in near her family. I’m not going to play them, I’m just hoping they might meet up now and again.
There’s Pamela Voorhees, with her young son Jason and her teenage daughter Biscuit. They’ve moved into town with Pamela’s new husband Bob and their two dogs, Machete and Goalie.
Best Games Ever
Jan 26th
I did a top ten list last January, so I think I’ll do another.
10. (NE) Dragon Quest VIII (PS2)
I remember it annoying me when I played it. But I also remember loving it. And it gave me my single most satisfying gaming moment ever – killing the final boss after a 45-minute battle.
9. (NE) OutRun 2006: Coast 2 Coast (XBOX/PSP)
Not really a new entry as OutRun 2 was in the chart last year, at number five. I’m rating it lower this year because I never seem to play it. The Xbox version doesn’t work on the 360, so I never play it, and the PSP version, though lovely, is hampered slightly by the PSP’s analogue nub and a pretty rubbish framerate.
8. (7) World of Warcraft (PC)
It gave me some of my best gaming moments ever. (The trip to the contested area of Booty Bay to buy parrots with two friends! The first time we ganged up to invade Alliance territory!) However, I never got a character beyond level twenty-five and don’t really like teaming up with random strangers so it can’t be higher.
7. (9) Mr Driller: Drill Spirits (DS)
Best (English language) Mr Driller. Drill Land might take the spot if it was out in English. But it’s not. And there’s been no new Driller to challenge this in the last year.
6. (10) Animal Crossing: Wild World (DS)
I don’t play it as much as I used to. Probably been a couple of weeks or more since I last had a wander round Venture. But it lasted for hundreds of hours of play and helped cement my relationship with the woman who is now my wife. Thanks Nintendo!
5. (6) ICO (PS2)
Haunting, atmospheric, etc. And unlike Shadow of the Colossus I actually finished ICO.
4. (3) GTA: San Andreas (PS2)
Last year I said, “Best setting, best map, best features, best everything.” Still true when you’re talking about the GTA series, but Saints Row now exists and it does a lot of stuff an awful lot better than GTA does it. GTA IV is going to have to be something very special now.
3. (4) Mario 64 (N64)
Loved it then. Love it still. It was losing ground in my top tens, but the Virtual Console version has reinforced how much fun it still is, so it gains a place here.
2. (NE) Elder Scrolls: Oblivion (360/PC)
Morrowind was in this spot last year. Oblivion doesn’t do everything better, no. It feels a lot smaller, possibly down to the fast travel and quest markers. The land doesn’t have the strangeness of Morrowind. The levelling system isn’t as bad as many make out, but is ever-so-slightly broken. But in other ways it makes many, many improvements. At times it looks breathtakingly beautiful. The combat is much improved, especially the ranged combat. The stealth works brilliantly – so much so that it seemed almost everybody went for a stealth-based character when playing the game. It’s been over a hundred hours of glorious fun, with more to come.
1. (1) Doom (PC/360)
Genius that hasn’t aged in anything but graphics. Gameplay, level design, feel… it’s still all there. And the 360 version has the best controls since pre-Win95 PC keyboards. BEST. GAME. EVER.
Play, Want, Bin
Dec 18th
PLAY
Castlevania: Portrait of Ruin (DS) – It’s very good and I’m now enjoying the two-character mechanics more than I was initially, but I’m finding the bosses deeply annoying. I’ve not found a fun one yet, but I’ve found several whose difficulty is way out of line with the rest of the game and I’ve had to make some cash and stock up on potions and tonics to get past them.
Naked War (PC) – I won a game a few days ago! Yay! I’ve got a couple of games on the go right now, but I’m winding down for Christmas. I’ll probably be firing off some more challenges in the new year.
Assault Heroes (360) – It’s a shooter and it’s clean and crisp and very playable without being particularly inspiring. Not sure yet if I should have paid 800 points for it, but I when I got to the end of the demo I really wanted more.
The Legend of Zelda: Twilight Princess (WII) – Got a good few hours in yesterday, after about a week off. I made a fair amount of progress, but got stuck on one boss for an hour or so before tripping over the solution. I’m currently in the, I think, third dungeon and I am utterly, completely, super-glue stuck. Still, RGB cable arrived this morning so maybe next time I play I’ll see something I missed.
Gunstar Heroes (WII) – I love this game. Since last playing it, though, I seem to have lost any skills I once had, as I haven’t managed to get past the Pink Roader yet.
Alien Crush (WII) – Argh! It’s a great pinball game and well worth a download, but on my first ever go I got 1,750,000 points and since then my best has been 1,112,000. I hate it when my first go at a game is my best ever.
Bonk’s Adventure (WII) – I’ve got to level 2-6, but that’s my best. It’s really, really difficult. Or I’m rubbish. Or both. I’ll keep trying, though it may be years before I make any progress.
Super Mario 64 (WII) – Played quite a lot of this. I’ve lost my cap and I can’t get it back. It fell down into quicksand when I tried to steal it back from the talons of the big bird. I’m sad. I love my cap. Also: this game is much more difficult than it was back in ’96 or ’97 or whenever it was I first played it.
WANT
Friday The 13th (360/DS) – I’ve recently been watching all the Friday The 13th films and I’ve been wondering how they could be turned into a game. (Yes, I know about the Spectrum version.) Should you be Jason, or run from Jason, or what? Anyway, inspiration hit in bed last night after The New Blood and my wife and I sketched out a plan for a game. You prepare a camp/house (depending on level), populate it with teen stereotypes and then trigger the arrival of Jason. You then control your characters RTS-style in order to either get them killed as quickly as possible, survive as long as possible, or disable Jason, thus winning the level. Setting time records unlock extras, such as lovely fluffy teddy-bear suit for Jason. Characters have “Jason attraction” circles round them that increase when they indulge in drug taking, skinny dipping or pre-marital sex. And stuff. It’s The Sims, with a Sim City-style disaster, with a movie-based level structure. Sort of. And if the interface worked and it could be balanced properly it could be brilliant. I want it very much.
BIN
Donkey Kong (WII) – Meh, I think. Either the NES version is a bit rubbish or I just don’t like Donkey Kong as much as I think I do. I know it’s missing a level, but the levels that are there don’t feel as fun as I remember. I still love the “jumping over barrels” sound, though.
Roboblitz (360) – Found it impressive for the size, but clunky and dull. Turned it off before completing the demo, which isn’t a good sign.
Getting old and worse at games. Bah.
Naked War (PC)
Nov 7th
There are sentences I never thought I’d write. Here’s a good example:
My current favourite game is a turn-based play-by-email strategy game on the PC.
Here’s another:
I have fallen in love with a game with no single-player component and which I play against total strangers.
Yet both those sentences are true. My current favourite game, by quite some way, is low-budget indie title Naked War.
I’ve mentioned it before, but not in any great depth. I’m going to write more now, though, because this isn’t a game that you’re going to be seeing everywhere. For starters, you won’t find it in the shops. No adverts on the sides of buses. No flash ads on IGN or Gamespot. No front covers on the magazines in your local newsagents.
This is because the world is very, very wrong. Naked War is simply one the best-balanced and most fun strategy games I’ve ever played. It’s up there with Advance Wars in terms of… of… well, everything. And what it loses in portability, it makes up for in human opposition. Yes, this is a game where playing random real human beings is a good thing. This is not a game crawling with cheaters, stat-whores and quitters. I don’t think anyone’s managed to cheat so far, at least not intentionally. Everyone I’ve met so far is after a good game, rather than a certain and easy win. And anyone who stops replying to turns to avoid a loss is out of luck – their opponent can, after a week or so without reply, choose to end the game and take the win.
It’s also a very simple game, in terms of rules, but endlessly varied in terms tactics and how games develop. It may take a couple of games to really get to grips with things, but the current players are very helpful to newbies and your first game or two will usually be free, so you’re not losing money when you’re learning.
Which seems like a good time to mention the payment structure. It’s easy. When someone challenges you to a match, you play for free. If you want to challenge someone, you have to use a credit. That’s it.
You get one credit free when you download the game and can buy more from the web site. They cost a dollar each if you buy twenty, but cost less if you buy more at one time. (If you’re worried about burning through the credits, then you’re guaranteed at least twenty hours of play if you buy twenty credits. And that’s a worst case scenario. I’ve still got half my credits left, five or six games on the go and I’ve played for over fifteen hours.)
And you can get free credits if you top the various charts each month, or even if you’re on the winning team. (When you create an account you’re assigned to the red or blue team. If you’ve been playing the game one month and your team wins, you get a free challenge credit. Generous, don’t you think?)
Now, you may be thinking that you don’t know anyone playing the game so you don’t have anyone to play. Wrong. First off, you’re welcome to challenge me. My username is therev and that’s all you need. Secondly, you will probably get a challenge from one of the developers when you register. Thirdly, you can look on the web site for player names. Fourthly, you can issue a challenge to “Anyone” and someone will pick up the game. (There’s also the special case of “Everyone”, but I don’t want to muddy the waters too much at this point.)
When someone challenges you or replies to your challenge you’ll get an email. You’ll open the attachment, Naked War will start up, you’ll play your turn and Naked War will close and you’ll just wait for the next email. And wait you will. During a particularly tense game you may well find yourself hammering your email client’s Send & Receive button, hoping for that next email… And at other times you’ll be content to play a game over several weeks, with turns being swapped every day or two.
You’ll grow very attached to your cartoon soldiers. You can name them yourself, so my team consists of Ventress, Dooku, Sidious and Maul. (Star Wars names, if you’re looking blank.) You give them orders – move, fire, use an upgrade, jump into a vehicle, etc. – and then choose to play your turn. It’s sent off to the server and then you watch everything unfold. Which is incredibly tense when you’re not sure if you’ve got quite enough firepower to kill the final enemy…
Everything’s so well-balanced, that’s the nicest thing. Not in a rock-scissors-paper way like, say, Pokemon, but just in the way that everything has strengths and weaknesses. Turrets are immensely powerful, but static and you need to have four shots to fire them. Helicopters pack a punch, but have very weak armour. Boats can zoom around the waterways, but don’t have much firepower. And soldiers on their own start weak, but can become powerhouses if you promote them up to Sergeant-Major level. Every turn has you wondering where to go, whether to use a vehicle or stay on foot, whether to use the cover of the forests or stay out in the open where you’ll be better placed next turn if you survive and a whole galaxy of other choices that come from the simple rules and finely-tuned maps.
In short, it’s a great game, everyone playing is very nice, you won’t have any trouble finding someone to play and there’s no complicated network setup or anything. So what’s stopping you following the link up above and downloading?
Maybe you’re rubbish at strategy games. Well, so am I, and even I have won a few games of this. And it’s still fun to lose, amazingly. The game’s been successfully designed to always be fun and to never get dull – it’s always possible to come back and win, right up until the end.
Maybe your PC is rubbish. Well, this game runs on terrible PCs. I should know. I’m playing this on a PC with everything set to minimum and it still sometimes chugs when it plays back a turn. But when I’m ordering everyone around, it’s absolutely fine.
Maybe you have a Power PC Mac. Well, then, yes, you’ll have to grit your teeth and wait for a Mac version. Or you’re using Lunix, or some other operating system. BeOS, maybe. You have a reasonable excuse.
Really, though, if you’ve got a PC with any sort of 3D capability, you should try this game out. It’s far less intimidating than it sounds. It’s cute, friendly, easy to pick up, often tense, sometimes hilarious and, most importantly, never boring.
As I said, it’s my current favourite game.
Naked War (PC)
Oct 24th
A lunchtime turn and another game won.
I started pretty badly, but pulled it back in the end, mainly thanks to Sidious managing to run halfway across the map one turn to blow up a turret just before my opponent could reach it. That was my favourite turn ever.
I really love this game.
Naked War (PC)
Oct 18th
I’m losing my current games and turns are coming in slowly, but I’m really enjoying it when I play.
(Except when I seem to find a bug which means one of my men doesn’t move or use his healing items on his turn.)
Naked War (PC)
Oct 12th
I am enjoying this an incredible amount. It’s really quite brilliant.
Oh, yes, I’m losing, but I’m getting better, training my eyes to see in the right way.
Blocking, that’s what I need to remember.
Naked War (PC)
Oct 11th
This is actually fantastic.
Even though I’m fantastically bad at it.
There’s an incredible amount of different stuff to do on the small maps and – most importantly – there always seems to be hope, even when I’m losing badly.
Though on my bad PC (using the lowest graphical settings) I find it very hard to see which square a crate is actually on at times.
I’m definitely still learning the game and given my record with strategy games I doubt I’ll ever be any good, but I’m really enjoying it.