A Gaming Diary
Posts tagged crackdown
Crackdown (360)
Feb 26th
Had the day off work, so put in another good few hours. Got everything up to 4-star ranking and got 498 out of 500 agility orbs. I just can’t find the final two. They must exist, but I have no idea where. I’ve gone all round the map several times. I don’t know how I could have missed them.
Crackdown (360)
Feb 25th
I am getting terrible vertigo from this game. When trying to climb high buildings I’m holding my breath, swallowing hard, not looking down and really trying to ignore the physical fear in my stomach.
It’s absolutely horrible and absolutely brilliant at the same time. I’m not sure any game has been this real before when it comes to heights. Tomb Raider and – oddly – Klonoa 2 also both made me feel a bit weird when up high, but nothing like this.
Crackdown (360)
Feb 25th
473 agility orbs now.
Blowing up too many civilians.
Can’t get to the top of the oil rig.
Crackdown (360)
Feb 24th
Gosh, no, I didn’t stop playing just because I’d finished killing all the gang leaders. Not even close.
I spent a few hours searching the map for agility orbs – I’ve still got fifty or so to find, no idea where they could be – and then turned gangs back on so I could get the Untouchable Agent achievement, which involves killing 200 enemies without dying. It was pretty easy, but great fun.
Crackdown (360)
Feb 24th
About ten hours of play now.
I’ve got four stars in two stats and between one and three in the others.
I’ve got about fifty hidden orbs and about three hundred and fifty agility orbs.
And I’ve destroyed all three gangs and seen the final cut scene.
Crackdown (360)
Feb 23rd
Brought this home this evening.
Five hours later I’ve forced myself to stop.
It’s just like the demo… only more.
It’s going to be pretty dangerous in the short term, I think.
Various Demos (360)
Feb 12th
Went through some 360 demos this evening.
NBA Street Homecourt – Very playable arcade basketball. Don’t really understand the tricks system, but I had fun anyway. A possible purchase. I’ll keep a lookout for reviews.
NFL Blitz: The League – Bloody awful. Might be okay if you can disable all the little “trash talk” animations, but I couldn’t bring myself to play for too long.
GRAW 2 – More like GRAW.1, as far as I can tell. No bad thing. Doubt I’ll pay full price, but it should be down to budget by the end of the year and I’ll look out for it then.
Cars – Pixar licence. The racing was surprisingly fun, but the tractor-tipping game was pretty rubbish.
Condemned – The longest-serving demo on my 360. Gets wheeled out every few months for a play through. Odd, then, that I’ve never felt the need to get the full version.
Crackdown – I told myself I wouldn’t play this again, so the game itself would be fresh when I got it. I couldn’t resist though. It’s just so much fun.
Play, Want, Bin
Jan 8th
PLAY
Viva Pinata (360) – I’ve either been playing this or watching my wife play it. Between us I think we’ve got all but three of the pinatas, though I may have missed some. Yesterday I finally got Parrybos and she got Roarios. Our entire style of play changed over the weekend. She sent me a crate and it wouldn’t let me unpack it my garden. So I started a new one as she couldn’t remember what was in it and we were curious. Turned out to be Mike Tyson, a fourheads. (Think as he was wearing a crown I’d reached my accessories limit for the garden, as everything else was very low.) Anyway, as I’d started a second garden I decided to go with it and turned it into a watery wonderland for all the water-loving creatures in the game. So, then, we moved to a multi-garden model. We also became farmers, specifically raising pinata to fulfill certain criteria and then selling them once they’d served their purpose, with no goodbyes or regrets. I still have pinata I love, from early in the game, but the majority of my new pinatas are just means to an end. Next, unless my wife gets one this afternoon, comes the great Galagoogoo hunt. Oh – and thanks to this game my wife now has Xbox Live friends, yay!
Super Mario Bros (NES) – Oh, yes, I played this too. Warped as far as World 5-2, but couldn’t remember any further warps… and died, anyway. Feels a bit off to me, somehow. Still fun, but the controls aren’t as invisible as they normally are when I play Mario.
WANT
Viva Pinata 2 (360) – More, more, more pinata, more items, bigger gardens, slopes so streams can run downhill, real bridges, more crossbreeding, variant colours being passed on (full gene-based model possible?), better pathfinding, bigger garden limits, fish, BUG FIXES, more responsive controls, ability to select sick/new animal from alert, ability to visit other gardens online, no bad guys, multi-item crates, proper online auction houses, Leafos not to lie so fucking much and/or Leafos to be dead, etc.
Marvel Ultimate Alliance (360) – Well, I’ve got it. But I want to play it. After Viva Pinata, whenever that turns out to be.
Metal Gear Solid: Portable Ops (PSP) – Well, I’ve got it. But I want to be good when I get round to playing it, whenever that turns out to be.
Crackdown (360) – Otherwise known as “that game that comes free with the Halo 3 beta”. I’m hoping for Hulk-style goodness. Luckily there’s a demo coming out in time for the pre-order to be cancelled if it’s rubbish.
BIN
Viva Pinata (TV) – The cartoon. Downloaded an episode (“Candiosity”) on the 360. Very annoying characters and not saved by a handful of pop-culture references and one slightly funny moment.
Viva Pinata (360) – Well, the noise the disc makes in the 360. It’s really starting to grind and I’m not entirely happy about it.