A Gaming Diary
Posts tagged gta
GTA IV: The Lost and Damned (360)
Mar 11th
Hmm.
I say again, hmm.
Now, my love for GTA IV knows no bounds. It’s one of my favourite games of all time and I love it to pieces. It’s unfortunate then, that my first impressions of The Lost and Damned aren’t as good as I’d hoped they would be. I think it’s all teething troubles, getting used to all the new stuff, and that I’ll grow to love it. But last night I had a load of problems.
Missions would start without me wanting them too. I think I managed to walk into the mission start arrow outside the club house without seeing it a couple of times, because it was a very sunny, washed-out day which rendered the yellow arrow almost invisible.
One mission involved shooting moving bikers from a moving bike. Not too bad with an SMG, but I only had a sawn-off shotgun, which meant I had to get close and be accurate, which wasn’t especially easy. And once I seemed to fail the mission because my bike got destroyed. I guess I need to watch out for that. Broken bike equals failed mission? Did it warn me about that?
Then I decided to go play air hockey with one of my new chums. I took a car. When I got to where he was waiting he was on a bike and I couldn’t seem to get him to get into the car or follow me or anything. Okay, so I need to take a bike to these friend meetings from now on. Noted. But it wouldn’t let me cancel. I kept calling to cancel and just got his answer phone. Eventually he sent me a text message asking why I didn’t show up and gave me a thumbs down. Gah.
And I’m not sure I quite get the riding in formation thing. A badge appears on the road that I’m meant to ride inside, but as soon as I try and do that it disappears. Does that mean I did it right? Or does it mean that I’m doing it wrong? I don’t know.
And the huge firefights I got into were a pain due to the short range of my shotgun. Give me something better, please.
And why does it use the same save slots as vanilla GTA IV? Okay, so with a bit of care I won’t overwrite my Nico Bellic save, but I shouldn’t have to be careful, should I?
And I’ve not quite worked out which voice is mine in cut scenes. I can just about recognise myself, even though everyone looks about the same, but everyone sounds too similar.
And I tried some online multiplayer. It was rubbish.
And I keep getting my bike stuck in rubbish at the side of the road.
Still, I think things will get better. I’ll learn the rules of this particular game somehow, learn to recognise my own voice, get into the story, get better weapons, get used to the bike handling, all that.
Grand Theft Auto IV (360)
Jan 29th
Haven’t played this in a long, long time, but felt the need yesterday. I didn’t actually do much. I walked around for a while, marvelling at how lovely it all looks, found some pigeons, got into some fire fights with the police, delivered a few more cars for Stevie, took Carmen to a strip club, that sort of thing.
I’d forgotten just how good it looks and how much it feels like a solid world. As others have noted, though, the extra realism and weight to everything makes rampages a little less fun, a little more uncomfortable. That’s a minor nit, though, compared to everything good in the game. And, hey, if I just want to run around at stupid speeds setting people on fire, I’ve got Saints Row 2.
Grand Theft Auto IV (360)
May 11th
Five Achievements today.
I finally beat a friend at pool. Roman, in this case.
I unlocked the final friend ability.
I got all my friends’ “like” ratings over 90%.
I finally lost a four-star wanted rating. It was very easy, actually. It was a very foggy day, which seemed to limit cop visibility, so I just drove straight out of the wanted circle and hid behind a wall.
And I got the last Achievement of the day for completing twenty vigilante missions.
Grand Theft Auto IV (360)
May 8th
Lots of side missions this evening and two or three Achievements.
Very nice.
Grand Theft Auto IV (360)
May 7th
Story mode- complete!
Awesome final few hours, emotionally and in gaming terms. The last mission is a real [expletive deleted] but awesome.
Phew.
No bad missions in the whole game. Amazing.
Thank you Rockstar.
Wow.
Game progress – 69.67%
Playing time – 56:13:02
Grand Theft Auto IV (360)
May 7th
Another few hours last night, mainly doing missions. Some excellent shoot outs and car chases. I think I’m nearing the end now. I seem to have two story missions left on the map right now and I’m not sure how many will open up once those are done. Maybe one final mission, maybe a series. Or the game could twist away and give me a lot more to do before the end.
I left one mission I attempted uncompleted last night. It was a massive shoot out and I did it pretty easily, but couldn’t find the final enemy. He, however, could see me. I tried to hunt him and flush him out, but he got the better of me in the end and I died. Not too annoying, though. It was a fun mission and I don’t mind doing it again. And the camera moved around to show me where I’d been shot from when I died, so at least I found out where the guy was.
Grand Theft Auto IV (360)
May 6th
I’m around fifty hours in now and don’t think I’m even very close to the end of the story, looking at the number of missions I’ve got left for contacts I know about. If there are more to come I’ve got even further to go. And I’ve not been rampaging around the city, which is what I’ve always done in previous GTAs more than anything else. Unless someone really annoys me – usually be running me over – I try to avoid civilian casualties.
Things I like -
Driving around. I just really enjoying cruising around.
Getting drunk.
Shooting. For the first time in a GTA I really love the gunplay. Took me a while to get used to everything, especially the cover system, but now it’s clicked I adore it. I actually seek out huge gunfights, which is something I tried to avoid in previous GTAs. I adore it. Especially when enemies use cars for cover. Heh heh heh.
The missions. I’ve enjoyed every mission so far, I think. There’s been some frustration, but not in a bad way. A huge improvement – and keeping your weapons after a hospital visit really helps with that. Sometimes when I complete a mission I’m even slightly disappointed, because I won’t get to try again. It’s got some of the best missions in all of gaming, up there with the Dark Brotherhood in Oblivion.
The GPS system – I don’t always use it, but it’s great to have it there.
The characters. I like my friends and I love Niko. It’s a big step up. I liked CJ in San Andreas, but never felt the same connection to him and definitely not to other characters in that game. They’re mostly amazing.
The radio stations. Don’t like the jazz or hardcore stations, but all the rest are worth listening to. Current favourite is Beats 102.
Moral choices. Not even for the benefits or otherwise of making them. Just having the choices themselves is enough with characters this well drawn. I agonise over some of them.
The city. I like knowing bits of it, but having other areas I barely know or, indeed, have never seen. Makes it feel more real and bigger than it really is.
TV stations. They’re nice to have on when I’m having some food in real life, but don’t want to turn off the game.
News reports about my exploits. Especially when filtered through Weasel’s War on Terror agenda.
Getting Achievements after awesome missions. They’ve really chosen those well. Somehow they always pop up after the most amazing missions.
Euphoria. Makes bullets and explosions have far more eye-pleasing effects than in previous games.
Grenades. Best grenades in a game ever? Quite possibly.
Things I don’t like -
When people don’t answer my calls or refuse to go out with me and then five minutes later text me to tell me they don’t like me because I’ve not been in touch.
Darts. Far too easy. I still like going out and playing darts with friends, because it’s nice and quick, but it could do with being a bit harder.
Landing helicopters. By far the most difficult thing I have to do in the game.
Texture and object pop in. I’ve only hit something once before it appeared (a fence in an alley on Aldernay) but it should never, ever happen. And it’s quite ugly at times.
Not having as many moral choices as I’d like. There are several occasions where I thought I’d have a choice as to whether or not to kill someone, only to be forced to kill them.
Cars magically moving during cut scenes. The “where did the game park my car” game isn’t much fun. Especially when the game sometimes magics it away entirely.
Conclusion -
Pretty much one of the best games of all time, but there’s still room for improvement in the next version.
10/10
Grand Theft Auto IV (360)
May 5th
Must have played for nearly fifty hours now and still haven’t finished the story.
I’m really liking the missions still. They’re not too hard or unfair and they’re not annoying. Which is a GTA first.
I love this game.
Grand Theft Auto IV (360)
May 4th
Three words.
Three. Leaf. Clover.
One of the best missions in any game. Ever. Took me several attempts, but I’ve done it now. I almost wish I hadn’t. I miss it.
Grand Theft Auto IV (360)
May 3rd
Game progress – 32.34%
Playing time – 24:02:28
Longest non-stop game – 06:06:06