A Gaming Diary
Posts tagged mario
Mario Kart DS (DS)
Nov 26th
Not sure why I decided to play this after so many months/years away, but I did. I started again from the beginning and did two 50cc cups, which I won with ease. It wasn’t very interesting. I don’t want to skip ahead, but I don’t think it’ll come to life again until I get to 150cc level.
Super Mario Galaxy (Wii)
Nov 20th
Just finished this. Well, you know, not finished finished, just seen-the-credits finished. There’s still a whole set of galaxies up top I’ve not even been to yet.
Playing through this with my wife collecting stars, shooting enemies and helping me jump has been absolute, total joy.
So, so, so good.
Super Mario Galaxy (Wii)
Nov 19th
Over the weekend I got 52 stars, reached the ToyTime galaxy and enjoyed every single second of the time I spent playing. Everything seems to have been tweaked and tested until it was perfect. All games should be like this, but very, very few are.
The graphics are great, the sound (both effects and music) are utterly exceptional. The controls take five minutes to get used to, but are then never a problem. The whole game is just so imaginative and polished it makes other games look, well, broken.
The difficulty level is perfect for me. I’ve seen the Game Over screen twice, I think, and I’ve lost a lot of lives, but nothing has frustrated me, nothing’s seemed impossible or based on luck. Even the bosses are great fun, being quite easy to kill once you’ve worked out how. A mole boss gave me a fair bit of trouble, but by the time I killed him I’d worked him out so managed to go back and get an extra star for killing him without being hit.
Of particular note is the co-op gameplay. It sounds rubbish but is, in fact, genius. And I think I really mean that. I can’t imagine who would have thought it up, but it works. My wife would probably have trouble with the main game, but this way she can play alongside me and enjoy the game. We work well as a team and the special high jump you can do by both pressing A at the same time has come in surprisingly useful at times.
I think that it’s fair to say that this is actually a better game than Mario 64. It’s taken a long, long time, but we’ve finally got it.
Super Mario Galaxy (Wii)
Nov 17th
Incredible, glorious, joyful and, yes, triumphant.
So far.
I’d still be playing, but my hand hurts. Stupid Wiimote.
Super Mario Bros: The Lost Levels (Wii)
Sep 14th
Not released in the UK before now (as a standalone game) because it’s too hard for us supposedly.
And, well, yes, it’s too hard for me. Not made it off 1-3 yet.
Super Mario World (Wii)
Mar 4th
Ack!
I forgot you couldn’t save after every level in this version. I’m never going to be able to finish this. I’ve done the easy stuff and now I’m into the sections where every level is a killer.
Super Mario World (Wii)
Mar 3rd
Yeah, I spent some more points. At least it was on a good game this time. A classic game, in fact.
Despite playing it a million times before, though, I managed to get completely stuck in first Ghost House for ages and ages. Gah.
Super Mario 64 (WII)
Feb 14th
Spent a few mnutes trying to get my hat back from a bad, bad bird. I did. Then died without saving. So I got it back again. And this time saved. Hurrah.