about 6 years ago - 1 comment
Ah, and another good thing about Fahrenheit is that the following conversation can now take place – Friend: “Have you head of Theory of a Deadman?” Me: “The band? Yeah.” Friend: “What are they like?” Me: “Shit.” Fahrenheit: edutainment at its finest.
about 6 years ago - No comments
“I love you, Lucas.” Where the fuck did that come from? Is someone on the team a Kevin Smith fan? Did they just want to throw in a Clerks reference? Talk about love at first sight. Well, second sight, I suppose. Possibly third. But you know what I mean. It makes no sense at all.
about 6 years ago - No comments
Okay, imagine playing Metal Gear Solid. Now take away the radar. “Ah, they did for that Metal Gear Solid 3!”
about 6 years ago - 2 comments
Well, I got past the book puzzle. I didn’t complete it, no way, I just left the building. The game asked me if I was sure I wanted to go, which is rather like asking a drowning man if he’s sure he wants the life belt thrown to him. (Did I just make ‘life belt’
about 6 years ago - No comments
I’ve gone back to it. But I’m now stuck. Completely and utterly stuck. Some sterotyped Chinese chap wants me to find him a book. In a huge building full of books. I think I’ve found a code number to identify it, but I can’t see any way of applying that code to the environment in
about 6 years ago - 1 comment
I’d been looking forward to this. Oh dear. It seemed okay when I played it last night and I was looking forward to spending the day with it today, having nothing better to do. The adventure bits are clunky, but fine. The real-time conversations just make me panic and choose an option randomly, but I