Played this again this morning, just to check I was right about it first time.

It turns out I was. It’s great, chaotic fun, but it’s a bit too hard to choose exactly which object you want to use the force on. If anything, I enjoyed it more the second time through, due to knowing what I was doing.

I also started noticing the little things more. Like a Stormtrooper putting his hand on a container to steady himself when getting up off the floor. Or a rebel soldier doggedly hanging on to another container I was waving around the room. (There are a lot of containers in this game. Well, I assume they’re containers, they’re basically just big blocks for you play with using the force.) Small interactions like that are genuinely impressive and, even when you’re not consciously noticing them, they should help the world feel more solid.