A Gaming Diary
Castlevania: Order of Ecclesia (DS)
Hmm.
Hmm.
HMM.
I’m not sure about this. Maybe this is where there Castlevania meets diminishing returns. It seems to be half made up of changes I’m not sure I like (complicated glyph attack system, small level maps travelled to on a top-down, no-gameplay world map, more talking than normal) and the same old gameplay, but made a little bit harder by throwing a few too many enemies at you. (Including some highly annoying floating tentacled brain-suckers that don’t seem to have a name.)
That said, it’s Castlevania, so you can’t go very wrong. Maybe it’ll click at some point, maybe the level design will get more interesting – there have been far too many flat left-to-right trudges so far – and maybe the glyph system will seem less random.
Fingers crossed.
Print article | This entry was posted by That Rev Chap on November 13, 2008 at 8:51 am, and is filed under DS. Follow any responses to this post through RSS 2.0. You can leave a response or trackback from your own site. |