Archive for December, 2008

Lode Runner (iPod)

Last time I posted I was stuck on level six. Last night in bed I conquered that level. This lunchtime I did level seven first time, eight second time, nine took a while and ten was conquered without too much hassle.

So, the controls work now? Well, yes, for the most part. I do die because of them sometimes, but I die just often through bad luck or stupidity.

Dash of Destruction (360)

Rubbish advergame. Still, I played the single player part to completion. I don’t think I can be bothered to try multiplayer to get the final ten gamerpoints, though.

Lode Runner (iPod)

It’s Lode Runner. On an iPod. And it almost, almost works. It’s so close to working, but the controls just aren’t quite tight enough. They’re far better than I would have expected and moving around works fine, but digging is just slightly hit and miss. I can dig several holes in a row without a problem, but then my thumb seems to shift just out of the dig zone, which really isn’t good in the heat of the moment. I think the developers realised it wasn’t quite working, because there are two methods for digging, neither of which quite work.

It’s still incredibly addictive and comes with a huge number of stages, but unless the controls start working perfectly for me, I’m not sure how far I’ll be able to get.

Reversi (iPod)

It’s Reversi. On an iPod. It works. It only costs 79p. I think that’s all you need to know.